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Posted on 6/20/11 at 7:11 pm to Antiheroaz
Have u seen the new multiplayer vid? That's the best looking 30fps I've even seen
Posted on 6/20/11 at 9:16 pm to greystreettoker
From Wikipedia:
So, maybe they've improved latency in order to keep fluidity?
quote:
Aside from frame rate, a separate but related factor unique to interactive applications such as gaming is latency. Excessive preprocessing can result in a noticeable delay between player commands and computer feedback, even when a full frame rate is maintained, often referred to as input lag.
Without realistic motion blurring, video games and computer animations do not look as fluid as film, even with a higher frame rate. When a fast moving object is present on two consecutive frames, a gap between the images on the two frames contributes to a noticeable separation of the object and its afterimage in the eye. Motion blurring mitigates this effect, since it tends to reduce the image gap when the two frames are strung together The effect of motion blurring is essentially superimposing multiple images of the fast-moving object on a single frame. Motion blurring makes the motion more fluid to the human eye, even as the image of the object becomes blurry on each individual frame.
A high frame rate still does not guarantee fluid movements, especially on hardware with more than one GPU. This effect is known as micro stuttering.
So, maybe they've improved latency in order to keep fluidity?
Posted on 6/20/11 at 10:23 pm to sigsauer
30 FPS really doesn't matter at all as long as its constant 30 FPS...
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