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re: Destiny (GOAT) Beta Check Out
Posted on 7/26/14 at 9:35 pm to UltimateHog
Posted on 7/26/14 at 9:35 pm to UltimateHog
quote:
Are you playing solo? Some of them are brutal alone, not meant to be played that way.
i thought the "no respawn" areas were all solo?
Posted on 7/26/14 at 9:42 pm to Chappy
quote:
i thought the "no respawn" areas were all solo?
Lol no, single player on this game is all coop and meant to be played with others.
You need at least 2 for some of them.
Posted on 7/26/14 at 9:43 pm to UltimateHog
Some of the bosses in this game need a serious HP reduction. Fighting a boss for 20 minutes then getting cheesed to death and having to start over from the very beginning of the fight just makes me want to stop playing.
Posted on 7/26/14 at 9:52 pm to GalvoAg
Alright we're all waiting for you your our 6th.
Posted on 7/26/14 at 9:53 pm to BulldogXero
quote:
Fighting a boss for 20 minutes then getting cheesed to death and having to start over from the very beginning of the fight just makes me want to stop playing.
None boss in the beta should take that long, I can almost finish a strike in 20 minutes.
Posted on 7/26/14 at 9:55 pm to UltimateHog
quote:
You need at least 2 for some of them.
frick that I wrecked shite earlier today by myself
But yes it is a hell of a lot easier to do it with a full fire team. I wasn't touching the Devil's Lair mission again until some of my friends got on.
What's weird is I have found myself doing a lot better in Iron Banner than regular PvP.
Posted on 7/26/14 at 10:03 pm to BulldogXero
quote:
Some of the bosses in this game need a serious HP reduction. Fighting a boss for 20 minutes then getting cheesed to death and having to start over from the very beginning of the fight just makes me want to stop playing.
I agree, I would like this game a lot better if the damn aliens didn't take 50 shots to kill
maybe the full game will have an "easy" level
Posted on 7/26/14 at 10:07 pm to Chappy
I don't agree, but I like a challenging game with challenging parts.
Posted on 7/26/14 at 10:12 pm to Chappy
quote:
I agree, I would like this game a lot better if the damn aliens didn't take 50 shots to kill
maybe the full game will have an "easy" level
Headshots. Most of the enemies go down with 2 or 3 of them.
Figure out how to mix in that with grenades, melee's, a shotgun, and your special and you are set.
I love the challenge of it tbh. If it is too hard look for other people running around and invite them to your fire team.
Posted on 7/26/14 at 10:23 pm to RTR America
Yup, I turn the difficult for the mission up to the hardest one and go to work. All about headshots.
Posted on 7/26/14 at 11:08 pm to UltimateHog
quote:
I don't agree, but I like a challenging game with challenging parts
Really the only encounters that are annoying are the "boss" encounters in a strike team mission. When between the three of you, if you're going out of ammo multiple times in a single fight, it's just too long. If some sequence of actions decreases the time it takes to kill these things, Bungie needs to work towards making the encounters more intuitive.
I think though that decreasing the amount of hit points would do the trick. The time it takes to complete some of the encounters does not make them more challenging. It only makes them more tedious.
Posted on 7/26/14 at 11:14 pm to BulldogXero
quote:
Really the only encounters that are annoying are the "boss" encounters in a strike team mission. When between the three of you, if you're going out of ammo multiple times in a single fight, it's just too long. If some sequence of actions decreases the time it takes to kill these things, Bungie needs to work towards making the encounters more intuitive.
You shouldn't run out of ammo, other creatures drop ammo boxes regularly and they do a good job spawning them during boss fights for that reason.
Posted on 7/26/14 at 11:15 pm to UltimateHog
I was having that problem in fights where I stayed off yo the side. I had to learn to follow up my kills to pick up the ammo.
Posted on 7/26/14 at 11:19 pm to UltimateHog
quote:
You shouldn't run out of ammo, other creatures drop ammo boxes regularly and they do a good job spawning them during boss fights for that reason.
I've never played an FPS where encounters requiring you to enter clip after clip into an enemy was fun. Destiny is no exception. I realize you can replenish your ammo. My point is that this is a symptom of the fights just dragging on too long.
Posted on 7/27/14 at 12:05 am to BulldogXero
So if level advantage is disabled, does armor level or gun level matter in crucible?
Posted on 7/27/14 at 12:14 am to BulldogXero
quote:
I've never played an FPS where encounters requiring you to enter clip after clip into an enemy was fun. Destiny is no exception. I realize you can replenish your ammo. My point is that this is a symptom of the fights just dragging on too long.
Idk man, you seem kinda solo on that thought, most of us don't struggle that much it seems, playing with friends that are decent or having good gear doesn't take long really.
Posted on 7/27/14 at 1:27 am to BulldogXero
quote:welcome to MMOs
My point is that this is a symptom of the fights just dragging on too long.
Posted on 7/27/14 at 1:28 am to UltimateHog
The only one that took long for us was the tank in the devil's lair mission, but that is mainly because that thing will frick you up with one shot.
Posted on 7/27/14 at 3:39 pm to RTR America
This game sucks.
I've already played the campaign before, when it was called mass effect.
PvP is an absolute mess.
Bungie is dead.
I'm content, though. Just more time I get to spend on Halo MCC.
I've already played the campaign before, when it was called mass effect.
PvP is an absolute mess.
Bungie is dead.
I'm content, though. Just more time I get to spend on Halo MCC.
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