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re: Zelda: Breath of the Wild is boring me to tears, does it get better?
Posted on 7/15/21 at 11:58 am to The Eric
Posted on 7/15/21 at 11:58 am to The Eric
Gardoki would always maintain that BotW was the best experience he's had in video games when it comes to exploring the world. Yes, that's not your typical Zelda formula, but for a fan of Bethesda and Ubisoft games, this should click with me.
Honestly, I need to get past the weapon degradation mechanic. As much as it sucks, I need to push through.
Honestly, I need to get past the weapon degradation mechanic. As much as it sucks, I need to push through.
Posted on 7/15/21 at 1:15 pm to sicboy
I'm wondering how the future of Zelda games will be. I loved BOTW, but I would like to get back to constant weapons, dungeons, etc. that has been a staple of Zelda. I wonder if there is no returning to it. I would assume that BOTW 2, at least, will have the same system
Posted on 7/16/21 at 1:46 pm to sicboy
quote:
Honestly, I need to get past the weapon degradation mechanic. As much as it sucks, I need to push through.
I’m an avid Zelda fan and have tried to do this to no avail. It’s one of the worst mechanics I’ve endured and just can’t get passed it.
Posted on 7/17/21 at 7:40 am to sicboy
I loved the game, but I definitely get the hatred over the weapon degradation system. The first time I played it, I avoided combat for a LONG time, and just tried to stealth my way to the top of each tower, searching for as many korok seeds along the way. By the time I started taking fighting seriously, I had already upgraded my weapon stash enough so that I wasn't constantly without a weapon.
On the second playthrough, to get past the annoyance of constantly breaking weapons, I learned how to spoof amiibos, and picked up the fierce deity armor set as soon as I could. The triple attack bonus from the full set helped alleviate the weapon problem. Same for when I got BotW for the Switch, when I started in Master Mode, my first real goals were finding as many korok seeds as possible and stealthing my way to picking up the Phantom Armor that came with the DLC.
Looking back, I think the one thing that kept me going to begin with was the fact that it was a Zelda game. If this game wasn't a Zelda game, I probably wouldn't have taken the time to try to play it all the way through. But I'm glad I stuck with it because it does get infinitely better the further along you get in the game.
On the second playthrough, to get past the annoyance of constantly breaking weapons, I learned how to spoof amiibos, and picked up the fierce deity armor set as soon as I could. The triple attack bonus from the full set helped alleviate the weapon problem. Same for when I got BotW for the Switch, when I started in Master Mode, my first real goals were finding as many korok seeds as possible and stealthing my way to picking up the Phantom Armor that came with the DLC.
Looking back, I think the one thing that kept me going to begin with was the fact that it was a Zelda game. If this game wasn't a Zelda game, I probably wouldn't have taken the time to try to play it all the way through. But I'm glad I stuck with it because it does get infinitely better the further along you get in the game.
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