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re: Cyberpunk 2077 Review Thread (Current Metacritic: 90 on PC) - Added PS5, PS4 Notes
Posted on 12/7/20 at 1:18 pm to joeyb147
Posted on 12/7/20 at 1:18 pm to joeyb147
Yep, this is the modern gaming media. Obsessing over the apparent "transphobia" in the game.
Washington Post -
LINK
Vice -
LINK
Washington Post -
quote:
While “The Witcher” was based on a novel series that pulled mythological inspiration from CDPR’s native land of Poland, “Cyberpunk” is a vision of a much broader, more diverse world, one that CDPR seems less equipped to depict. That’s not to say that this story and its characters aren’t engaging, but that it relies on giving virtual life to caricatures drawn by the original board game. A Latino character leans too heavily on overused Spanish swear words in normal conversation. Sex workers are given little nuance to their characters beyond the parameters of their chosen profession.
And for years, trans activists have shone a light on why its depiction and seemingly willful ignorance on gender can create damage for a marginalized community, even within the game’s context of capitalism objectifying humanity for gain. In its narrative, CDPR chose adherence to a known and problematic formula over upending the cyberpunk genre. This might be an insurmountable hurdle for some — and understandably so.
LINK
Vice -
quote:
What's profoundly strange is that, here in the final game, there is scarcely any portrayal or interrogation of how this society's understanding of gender and the human body have changed. The marketing-driven discussion around Cyberpunk for the last few years has often centered on CD Projekt Red's transphobic "edginess" and its misbegotten philosophizing about how body modification and augmentation come at a cost to one's humanity. This is a small mercy: the game at least never sinks to the lows promised by some of the terrible art that has been shown over the past few years (and which still remains in the game). But it also helps make Cyberpunk a game where race, gender, and transhumanism are reduced to background set decoration in otherwise familiar stories.
LINK
Posted on 12/7/20 at 1:52 pm to Cs
quote:
the original board game.
Whoa, whoa, whoa! Board game!!! What? Can't believe they called it that.
I wonder if it would shock them to know that Cyberpunk 2020 was developed by a black man.
quote:
What's profoundly strange is that, here in the final game, there is scarcely any portrayal or interrogation of how this society's understanding of gender and the human body have changed.
I don't know, maybe this is because it's based on a game world that is an offshoot timeline of our historical world that split off in 1990, rather than our current age.
What were the thoughts on such topics in 1989?
This post was edited on 12/7/20 at 2:28 pm
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