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re: Splatoon 2: General Discussion and Review Thread

Posted on 8/18/17 at 8:30 am to
Posted by DelU249
Austria
Member since Dec 2010
77625 posts
Posted on 8/18/17 at 8:30 am to
I've worked out a new system for a few areas. I score fewer points and unless my team is good get more kills. Basically a one man home turf protection

Works for

Moray towers - bonus here because it gives your team a distant but safe quick jump point

Ink art academy

The reef

I got to level 20 with aerospray weapon this way and leveled up so quickly because I was almost always on the winning team

Doesn't work for

Shipyard
Main stage
Humpback pumptrack
Port mackerel

Posted by VoxDawg
Glory, Glory
Member since Sep 2012
60567 posts
Posted on 8/22/17 at 8:56 am to
I think I have a bit of a system for Moray Towers and the Humpback Pump Track, but I really just try to mix it up and hold the center. If it looks like that's a lost cause, I'll try to get into enemy territory and wreak havoc, since every point you put down is also one taken from the other team.
Posted by Freauxzen
Utah
Member since Feb 2006
37412 posts
Posted on 8/26/17 at 7:42 pm to
Still loving the weapon loadouts, every week I feel like I'm finding a new favorite.

Currently, Rapid Blaster.
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