- My Forums
- Tiger Rant
- LSU Recruiting
- SEC Rant
- Saints Talk
- Pelicans Talk
- More Sports Board
- Fantasy Sports
- Golf Board
- Soccer Board
- O-T Lounge
- Tech Board
- Home/Garden Board
- Outdoor Board
- Health/Fitness Board
- Movie/TV Board
- Book Board
- Music Board
- Political Talk
- Money Talk
- Fark Board
- Gaming Board
- Travel Board
- Food/Drink Board
- Ticket Exchange
- TD Help Board
Customize My Forums- View All Forums
- Show Left Links
- Topic Sort Options
- Trending Topics
- Recent Topics
- Active Topics
Started By
Message
re: True/False - Horizon would have been a better game if it wasn't open-world
Posted on 4/19/17 at 10:07 am to Carson123987
Posted on 4/19/17 at 10:07 am to Carson123987
quote:
I really think this structure would've moved the game from the "solid" category to the "great" category.
I admire your courage, going against the opinion of pretty much everyone else on the planet.
quote:
This game has a pretty kickass main story, but all of the pointless side quests, collectibles, corrupted zones, etc ruin its delivery. I'm nearing the end of the game (well I think I am because I got the point of no return warning) and last night I literally spent 5 hours cleaning up the flowers, vessels, figures, zones, and sidequests just for the sake of completion/platinum. There's no need for any of that shite and it really hurts the pacing of the main story. Yes, I know you don't have to do all of that shite if you don't want to
Then don't. This is all on you. Open world doesn't mean you HAVE to go crazy on exploring and sidequests. If the main story is your thing, then do that. To say something you voluntarily participate in detracts from the main game doesn't make sense to me. It's why I never bothered with the settlement crap in Fallout 4. I know I would have just bored myself to tears helping settlers and building my own place, effectively "ruining" the game for me. I ignored it, and the game was/is a blast.
If I want to make myself quit an MMO, I start going hard on the crafting/gathering classes. I love FFXIV, but spending hours leveling a leatherworker is a death sentence for me. I ignore it, I'm good.
Posted on 4/19/17 at 10:14 am to sicboy
quote:
Then don't. This is all on you. Open world doesn't mean you HAVE to go crazy on exploring and sidequests. If the main story is your thing, then do that. To say something you voluntarily participate in detracts from the main game doesn't make sense to me. It's why I never bothered with the settlement crap in Fallout 4. I know I would have just bored myself to tears helping settlers and building my own place, effectively "ruining" the game for me. I ignored it, and the game was/is a blast.
It's a simple question addressing the allocation of resources. Why devote time/money to the most forgettable parts of the game when you could devote it to what you do best? Nobody is gonna remember finding that metal flower up in the snowy mountains or that vantage point in a tower. It's pure padding.
It needs more momenta like the escape section during the network takedown quest. Running/climbing while the Deathbringers unload on you. shite like that is what sticks.
This post was edited on 4/19/17 at 10:16 am
Popular
Back to top
![logo](https://images.tigerdroppings.com/images/layout/TDIcon.jpg)