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re: Tales of Berseria
Posted on 2/20/17 at 11:38 am to BulldogXero
Posted on 2/20/17 at 11:38 am to BulldogXero
quote:Beat the game this morning. If you are getting tired then, the final dungeon will drive you nuts. Once I could surf my way around, I just said to hell with it and went for the final boss.
The backtrack heavy dungeons are grating on me. I'm at Palamides and just want to shut the game off.
Not my favorite Tales game. I still think Vesperia is the top.
There is a lot left to do, and I kinda want to complete all of the ship exploration stuff, but I have to put it down for now.
Posted on 2/20/17 at 12:03 pm to Scruffy
maybe by that time there will be actual guides available. I get annoyed by all the Youtube lets plays with people playing this game for the first time just running in circles
It is better than Zestiria, but I find myself not really liking the characters that much. Velvet in particular is a walking JRPG cliche. The game world is kind of boring to look at, and there's a lot of re-treading previously explored ground to get to new areas.
The battle system is pretty easy to grasp, but it seems like battles against random enemies tend to drag out longer than they used to. I'm not sure if enemies have more HP, if there are just more enemies on screen, or if my DPS just sucks. That brings me to my next point where it's really hard for me to keep track of what gear is actually an upgrade. There's so much gear to pick up in the game but so much of it has the same name as something else. Stats and abilities per piece of gear seem completely randomized, so some pieces of gear have really good bonuses yet crappy stats or one really good particular stat and other crappy stats. It's not easy to tell if one particular item is an upgrade or not.
quote:
Not my favorite Tales game. I still think Vesperia is the top.
It is better than Zestiria, but I find myself not really liking the characters that much. Velvet in particular is a walking JRPG cliche. The game world is kind of boring to look at, and there's a lot of re-treading previously explored ground to get to new areas.
The battle system is pretty easy to grasp, but it seems like battles against random enemies tend to drag out longer than they used to. I'm not sure if enemies have more HP, if there are just more enemies on screen, or if my DPS just sucks. That brings me to my next point where it's really hard for me to keep track of what gear is actually an upgrade. There's so much gear to pick up in the game but so much of it has the same name as something else. Stats and abilities per piece of gear seem completely randomized, so some pieces of gear have really good bonuses yet crappy stats or one really good particular stat and other crappy stats. It's not easy to tell if one particular item is an upgrade or not.
This post was edited on 2/20/17 at 12:16 pm
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