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re: don't see what the big deal about no man's sky is

Posted on 8/17/16 at 1:07 am to
Posted by bluebarracuda
Member since Oct 2011
18274 posts
Posted on 8/17/16 at 1:07 am to
quote:

2) player housing or base building.


What's the usefulness for this in a massive space travel/exploration game?
Posted by RTR America
Memphis, TN
Member since Aug 2012
39600 posts
Posted on 8/17/16 at 4:58 am to
Played the shite out of it for 2 days, but now I have literally no motivation to go back to it unless they add more.

Feels like an early access game.
Posted by Scruffy
Kansas City
Member since Jul 2011
72364 posts
Posted on 8/17/16 at 6:42 am to
quote:

What's the usefulness for this in a massive space travel/exploration game?
What is the usefulness of a massive space travel/exploration game if you've explored everything after one play through?

This game would have been far better had it involved the MP elements.

It should be like Eve.
This post was edited on 8/17/16 at 6:47 am
Posted by Roaad
White Privilege Broker
Member since Aug 2006
76767 posts
Posted on 8/17/16 at 8:11 pm to
quote:


What's the usefulness for this in a massive space travel/exploration game?
static storage, decoration.

Maybe have some mining elements to it.

SWG did that shite in an MMO like 10 years ago.
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