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re: FIFA 16 Official Thread

Posted on 4/15/16 at 7:10 pm to
Posted by WinnPtiger
Fort Worth
Member since Mar 2011
23991 posts
Posted on 4/15/16 at 7:10 pm to
ok so explain this one

2 different cup matches, 2 different cups entirely. I play with two different squads, up 3-0 within the first 30 minutes. then bam, all of a sudden it's a D10 player against a Top 100 FIFA God. lose both games 5-3. the part I'm struggling to explain is the common competition.........












Liverpool.


placebo effect coincidence? where's my tin foil hat
Posted by Riseupfromtherubble
You'll Never Walk Alone
Member since Jun 2011
38402 posts
Posted on 4/19/16 at 12:29 pm to
Klopp is our coach now. We will never say die
Posted by Dijkstra
Michael J. Fox's location in time.
Member since Sep 2007
8738 posts
Posted on 4/20/16 at 6:41 pm to
quote:

2 different cup matches, 2 different cups entirely. I play with two different squads, up 3-0 within the first 30 minutes. then bam, all of a sudden it's a D10 player against a Top 100 FIFA God. lose both games 5-3. the part I'm struggling to explain is the common competition.........


This right here is why I only player with teams like Leicester City that are 4-4.5* teams with a ton of talent. Still had nonsense, but nothing like FUT-level shenanigans. I genuinely believe the stat "rubberbanding" theory. There's no explanation as to why Leicester pushed me to Div 1 and my ramshackle BPL squad lead by a Championship player is running through everyone.

I truly believe there's something to the effect of you and your opponent's ELO ratings and team ratings being compared and normalized to make the game more "fun" for people who aren't great at it. I'm positive they alter variables to reduce the chance of people being slaughtered. If I get a red card somehow really early, I almost always win. If someone goes up 2-0 or 3-0 early, there's almost always a comeback (if the player isn't terrible).

For a while, I tried to convince myself that there were other rational explanations, but I'm just going to roll with the idea that the game constantly attempts to create parity so that shite players don't get crushed and quit playing and decent players don't get one squad and sit with it. Everything's designed to push points and packs. Same shite happens in Madden, NHL, and every other game that has some form of Ultimate Team.
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