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re: Will Cube World redefine the RPG genre?

Posted on 7/12/13 at 4:36 pm to
Posted by Freauxzen
Utah
Member since Feb 2006
37525 posts
Posted on 7/12/13 at 4:36 pm to
quote:

Boss fights are notoriously hard for solo people at the moment. So your sentiment is not unique. I stick to exploring and looking for blue or higher things to kill.

Everyone I've asked about it who was past lvl 20 or so said that soloing becomes roughly a gazillion times easier around lvl 20. You can start killing bosses quick enough solo to make a difference. I think Wollay needs to work on making the early levels more interesting and slightly easier.

My water mage is lvl 12 and I'm just starting to feel like I can actually make it though a tough fight. Still can't complete many quests due to the bosses being way to powerful for the level.


Good to hear. I thought quests were central to the game, so not being able to do them was frustrating. I just crafted some iron armor, so I can tough it up a bit better. Still lost on where to find decent weapons. All the recipes I find are for 12+. Shoddy level 3 gets nothing. Do want Great Axe or Sword...or sweet mace.
Posted by bluebarracuda
Member since Oct 2011
18281 posts
Posted on 7/12/13 at 6:49 pm to
The game gets so much better once you get to level 5. I'm at 8 (with a 7 Leafrunner) now and can pretty much kill anything (besides bosses).

I've made it to 6 biomes on seed 1, about to be on my 7th. I love exploring this shite.

We need to get a TD server ASAP! That would be awesome being able to explore and fight with other TD buddies
This post was edited on 7/12/13 at 6:51 pm
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