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re: Brought back Black ops 2 to gamestop today!
Posted on 11/14/12 at 9:53 pm to hg
Posted on 11/14/12 at 9:53 pm to hg
quote:
High rise smaller than Nuketown?
Absolutely, do you not remember High Rise? Spawns inside the buildings each side then what, 100 yards inbetween? It was crazy small, end to end I'd bet it's nearly the same size as Nuketown.
quote:
Quarry tiny?
Pretty small yes.
quote:
Terminal was a medium sized map
No it wasn't, it was small as shite.
quote:
favela was good size not to mention all the stories
Meh, medium sized map at best and only because the buildings had levels.
This post was edited on 11/14/12 at 9:53 pm
Posted on 11/14/12 at 11:27 pm to UltimateHog
You are flat fricking retarded. Highrise was twice the fricking size of nuketown. It might not have been much longer than NT, but it was nearly 3 times wider.
Quarry was rather large not to mention there was no sight lines which made it play even bigger. Anyone saying quarry was small needs to stfu.
Terminal was a very decent sized map, not as big as quarry but still big.
Favela was about the same size as terminal, MAYBE a hair bigger.
The good thing about mw2 was that all of those maps had areas in them that played to whatever size map you wanted. There were long sight lines in most of them in certain areas, there were tight corridors with turns in them if you liked SMG and shotgun play. Then there were open areas with walls and obstacles for AR play.
BlOps2 seems to be very widespread in its map sizes. I havent really see that ginormous map that they usually have but there are plenty of map packs to go. I like it so far. I am not a run and gunner and I hated MW3 because of you basically had to run and gun to survive and I love this so far. Camping is dificult in this one too seems like. I feel like I come up on campers all the time and I'm like.... seriously, this your camp spot? [jump up and down a few times, spin around, then.... headshot]
Quarry was rather large not to mention there was no sight lines which made it play even bigger. Anyone saying quarry was small needs to stfu.
Terminal was a very decent sized map, not as big as quarry but still big.
Favela was about the same size as terminal, MAYBE a hair bigger.
The good thing about mw2 was that all of those maps had areas in them that played to whatever size map you wanted. There were long sight lines in most of them in certain areas, there were tight corridors with turns in them if you liked SMG and shotgun play. Then there were open areas with walls and obstacles for AR play.
BlOps2 seems to be very widespread in its map sizes. I havent really see that ginormous map that they usually have but there are plenty of map packs to go. I like it so far. I am not a run and gunner and I hated MW3 because of you basically had to run and gun to survive and I love this so far. Camping is dificult in this one too seems like. I feel like I come up on campers all the time and I'm like.... seriously, this your camp spot? [jump up and down a few times, spin around, then.... headshot]
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