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re: ***Official Blops II Fap Thread***
Posted on 11/14/12 at 10:07 am to Bunta
Posted on 11/14/12 at 10:07 am to Bunta
I have found that the UAV's are much easier to find in the sky than previous COD installments. It's pretty damn easy to shoot them down as they go up, and it helps your score streak as well. SMG's seem to be the shite. If you have any doubt about that put a laser on one and hip fire that bitch until it goes click. There are so many to pass quick judgements. Relax, it's been a day. Treyarch has done a nice job of bringing balance to their games in the past, and hopefully this trend will continue. We did manage to get rapey a few times in demo and kill confirmed with our 6 man LESI overflow squad. Ground war was plagued with lobby problems, and the obligatory lag problems.
Posted on 11/14/12 at 10:13 am to Sidbarret
Ground war was awful. I finally reconnected about a half hour later and did work with some buddies. It got a lot more fun when I got my button layout right and played with the guns a little. Mp7 with red dot and hip fire is nasty
Posted on 11/14/12 at 10:39 am to Sidbarret
quote:
I have found that the UAV's are much easier to find in the sky than previous COD installments. It's pretty damn easy to shoot them down as they go up, and it helps your score streak as well. SMG's seem to be the shite. If you have any doubt about that put a laser on one and hip fire that bitch until it goes click. There are so many to pass quick judgements. Relax, it's been a day. Treyarch has done a nice job of bringing balance to their games in the past, and hopefully this trend will continue. We did manage to get rapey a few times in demo and kill confirmed with our 6 man LESI overflow squad. Ground war was plagued with lobby problems, and the obligatory lag problems.
yeh, when i wasn't drunk and earlier in the night i was having fun and liked the product.
we went on a bad spree of all MLG teams and some shitty GroundWar lobbies for a while. But just 6v6 DOM or TDM we generally did well.
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