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Metro 2039 Announced With A Full Reveal Set For This Thursday
Posted on 4/13/26 at 3:46 pm
Posted on 4/13/26 at 3:46 pm
One of my favorite series.
LINK
quote:
Developer 4A Games, publisher Deep Silver, and Xbox have announced Metro 2039, the fourth mainline entry within the Metro video game universe. We don’t have any details about the game yet, but a full reveal is scheduled for Thursday, April 16.
An Xbox Wire post accompanies a countdown video for the reveal stream. The post reads that the presentation will begin at 10 a.m. Pacific/1 p.m. Eastern. Metro 2039 follows Metro 2033 (2010), Metro: Last Night (2013), and Metro: Exodus (2019), which are post-apocalyptic first-person shooters adapted from the Metro series of novels by Dmitry Glukhovsky. The most recent game is Metro Awakening, a VR-exclusive prequel to Metro 2033 that was released in 2024.
The games largely unfold within the subway tunnels of a Moscow devastated by nuclear war (though you visit plenty of above-ground locations as well) and usually involve players fighting to survive against enemy human factions and dangerous mutants. Given that Metro: Exodus was set in 2035, Metro 2039 takes place four years later. Whether or not it will feature any returning characters remains unknown.
LINK
Posted on 4/13/26 at 4:57 pm to DoUrden
I just bought the trilogy a few weeks ago and started with the first one. Didn’t grab me out of the gate during an initial play. Hoping that changes.
Posted on 4/16/26 at 1:34 pm to shutterspeed
Shutter, listen to me. The first couple hours of 2033 are by far the worst in the entire series. Power through them and then lock in, because it gets awesome. 2033 builds to an awesome Act 2/3, you can just see the potential for more. Then Last Light is high octane fun from start to finish, and Exodus is a really well implemented campaign with a perfect mix of open levels and linear ones.
This post was edited on 4/16/26 at 1:42 pm
Posted on 4/16/26 at 2:15 pm to DoUrden
Metro 2039 is the fourth mainline entry in the post-apocalyptic first-person shooter series, developed by 4A Games and published by Deep Silver, with a world premiere reveal occurring on April 16, 2026. The game is scheduled for release this winter on PC, PlayStation 5, and Xbox Series X|S, featuring a brand new original story set in the Moscow Metro.
New Protagonist: Players take control of The Stranger, a recluse plagued by violent nightmares, marking the first fully voiced lead protagonist in the series.
Setting and Tone: The narrative returns to the claustrophobic tunnels of the Moscow Metro, where independent factions have united under a fascist dictatorship led by a literal Fuhrer, delivering a darker, more tragic tone than previous entries.
Development Context: The story was fundamentally reworked by the Ukrainian studio to reflect their real-world experiences with the Russian invasion of Ukraine, shifting the theme to the horrors of tyranny and the cost of silence.
Gameplay and Tech: Built on the proprietary 4A Engine, the game emphasizes handcrafted environments ("frozen stories"), tactical combat against mutants like Nosalises, and advanced ray tracing visuals.
Story Collaboration: The original story was written by 4A Games in collaboration with Dmitry Glukhovsky, the author of the Metro novels, though it is not directly adapted from a specific book.
New Protagonist: Players take control of The Stranger, a recluse plagued by violent nightmares, marking the first fully voiced lead protagonist in the series.
Setting and Tone: The narrative returns to the claustrophobic tunnels of the Moscow Metro, where independent factions have united under a fascist dictatorship led by a literal Fuhrer, delivering a darker, more tragic tone than previous entries.
Development Context: The story was fundamentally reworked by the Ukrainian studio to reflect their real-world experiences with the Russian invasion of Ukraine, shifting the theme to the horrors of tyranny and the cost of silence.
Gameplay and Tech: Built on the proprietary 4A Engine, the game emphasizes handcrafted environments ("frozen stories"), tactical combat against mutants like Nosalises, and advanced ray tracing visuals.
Story Collaboration: The original story was written by 4A Games in collaboration with Dmitry Glukhovsky, the author of the Metro novels, though it is not directly adapted from a specific book.
Posted on 4/16/26 at 2:35 pm to DoUrden
Wow they have the Redux package (1 and 2) on sale on the ps store for $5. May have to check this series out
Posted on 4/16/26 at 2:57 pm to DoUrden
Well that's all kinds of cheerful
Looks damn good though.
Looks damn good though.
Posted on 4/16/26 at 3:24 pm to Centinel
Looks like a Metro game. I am all in.
Posted on 4/16/26 at 5:23 pm to Carson123987
My beef with the Metroverse is the way they handle the good or bad endings.
For the uninitiated, they would have no clue that you need to listen to conversations other people are having to get good Karma.
I knew because I was playing along watching Cohh play and he knew that you had to listen to the conversations and find the notes / collectibles.
I'm glad they got rid of that system for Exodus but then in Exodus you get on freaking comment not to do something and then even if attacked, you aren't supposed to respond with violence.
You also have to do ALL of the side quests which I always do but some people rush the story and you are screwed in Exodus if you do that.
Having said all of that, I play them all about once every 18 months.
For the uninitiated, they would have no clue that you need to listen to conversations other people are having to get good Karma.
I knew because I was playing along watching Cohh play and he knew that you had to listen to the conversations and find the notes / collectibles.
I'm glad they got rid of that system for Exodus but then in Exodus you get on freaking comment not to do something and then even if attacked, you aren't supposed to respond with violence.
You also have to do ALL of the side quests which I always do but some people rush the story and you are screwed in Exodus if you do that.
Having said all of that, I play them all about once every 18 months.
This post was edited on 4/16/26 at 5:24 pm
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