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Started By
Message
re: Having a hard time getting into Dune
Posted on 3/5/24 at 6:57 am to Scoob
Posted on 3/5/24 at 6:57 am to Scoob
I’ll try to lay out the universe a bit to give some perspective.
There are a number of factions vying for power on a number of levels as well as some other groups which would be considered “support factions.”
Major groups / factions-
The Emperor - Head of House Corrino and ruler of the known universe. His prized Sardukar stormtroopers are the most fearsome soldiers in the universe.
The Lansraad - All Houses, major and minor, which are nominally under the Emperor. Individually, they are far weaker than House Corrino but, combined, they are far more numerous.
For the purpose of Dune, two of the major houses of the Lansraad are the Atreides and the Harkkonens. The Atreides are blue blood cousins of House Corrino, the Harkkonens are powerful due to money from selling resources on their own world and control of spice mining on Arakkis (Dune), and the two houses have been in kanly (vendetta) for generations. Pretty much an intergalactic House Stark and House Lannister.
The Spacing Guild - They hold a monopoly on all intergalactic transport, be it passenger travel or shipping of goods. They travel by “folding space”, which is effectively teleportation, which can only be done by Guild Navigators who are under the influence of the Spice Melange. They charge a lot for their services and, while they may not have direct power, the ability to deny service means that they could destroy any one entity by cutting them off if they chose to do so.
CHOAM - The merchant guild which pretty much controls most commerce in the universe in the galaxy. They are in charge of most transactions involving shipping from one world to another and get a cut from it, though they only hold this ability through the Spacing Guild allowing them to have merchandise shipped on the Guild ships.
“Support” factions-
The Bene Gesseret sisterhood - An all female order which has supernatural powers. They practice secret breeding programs through seduction of various individuals to pursue several potential goals, nominally to influence politics by providing daughters or heirs to specific houses by their members either being wives or concubines.
They also use their powers to serve as “truth-sayers” (living lie detectors) to the Emperor and other powerful houses.
Mentats - Specially trained humans who have the ability to process vast amounts of knowledge and perform analysis in their head. They perform the functions of computers in this universe because it is forbidden to have a machine which can think like a man.
Pretty much all houses have a mentat who will handle strategy for their house under the leadership of the head of house
Suk doctors - The best doctors in the universe. They are trusted by every faction from the Emperor on down in part because of conditioning which makes them incapable of harming any of their patients
Other-
Arakkis - The planet, informally known as “Dune”, is an inhospitable desert planet which would be ignored if it weren’t the source of the Spice Melange, the most valuable substance in the galaxy, which has life-extending properties and is used in many different ways such as allowing Spacing Guild navigators to see long distances in order to “fold space” (teleport).
Control of the planet is under the Harkkonens at the start of the story, with the Emperor declaring that the Harkkonens are to relinquish it to their rivals, the Atreides.
The Fremen - A mysterious faction of desert people on Dune, who are the natives of the planet. No one knows their numbers but they are ever-present in their stillsuits (wetsuit-like skin suits used to prevent water loss in the dry environment) within the cities and desert of the planet.
A lot of it boils down to a bunch of different factions who have some level of power but, in some instances, a nominally powerful individual can be undercut by one or more of these other factions in some way.
There are a number of factions vying for power on a number of levels as well as some other groups which would be considered “support factions.”
Major groups / factions-
The Emperor - Head of House Corrino and ruler of the known universe. His prized Sardukar stormtroopers are the most fearsome soldiers in the universe.
The Lansraad - All Houses, major and minor, which are nominally under the Emperor. Individually, they are far weaker than House Corrino but, combined, they are far more numerous.
For the purpose of Dune, two of the major houses of the Lansraad are the Atreides and the Harkkonens. The Atreides are blue blood cousins of House Corrino, the Harkkonens are powerful due to money from selling resources on their own world and control of spice mining on Arakkis (Dune), and the two houses have been in kanly (vendetta) for generations. Pretty much an intergalactic House Stark and House Lannister.
The Spacing Guild - They hold a monopoly on all intergalactic transport, be it passenger travel or shipping of goods. They travel by “folding space”, which is effectively teleportation, which can only be done by Guild Navigators who are under the influence of the Spice Melange. They charge a lot for their services and, while they may not have direct power, the ability to deny service means that they could destroy any one entity by cutting them off if they chose to do so.
CHOAM - The merchant guild which pretty much controls most commerce in the universe in the galaxy. They are in charge of most transactions involving shipping from one world to another and get a cut from it, though they only hold this ability through the Spacing Guild allowing them to have merchandise shipped on the Guild ships.
“Support” factions-
The Bene Gesseret sisterhood - An all female order which has supernatural powers. They practice secret breeding programs through seduction of various individuals to pursue several potential goals, nominally to influence politics by providing daughters or heirs to specific houses by their members either being wives or concubines.
They also use their powers to serve as “truth-sayers” (living lie detectors) to the Emperor and other powerful houses.
Mentats - Specially trained humans who have the ability to process vast amounts of knowledge and perform analysis in their head. They perform the functions of computers in this universe because it is forbidden to have a machine which can think like a man.
Pretty much all houses have a mentat who will handle strategy for their house under the leadership of the head of house
Suk doctors - The best doctors in the universe. They are trusted by every faction from the Emperor on down in part because of conditioning which makes them incapable of harming any of their patients
Other-
Arakkis - The planet, informally known as “Dune”, is an inhospitable desert planet which would be ignored if it weren’t the source of the Spice Melange, the most valuable substance in the galaxy, which has life-extending properties and is used in many different ways such as allowing Spacing Guild navigators to see long distances in order to “fold space” (teleport).
Control of the planet is under the Harkkonens at the start of the story, with the Emperor declaring that the Harkkonens are to relinquish it to their rivals, the Atreides.
The Fremen - A mysterious faction of desert people on Dune, who are the natives of the planet. No one knows their numbers but they are ever-present in their stillsuits (wetsuit-like skin suits used to prevent water loss in the dry environment) within the cities and desert of the planet.
A lot of it boils down to a bunch of different factions who have some level of power but, in some instances, a nominally powerful individual can be undercut by one or more of these other factions in some way.
Posted on 3/5/24 at 8:38 am to teke184
quote:
The Spacing Guild - They hold a monopoly on all intergalactic transport, be it passenger travel or shipping of goods. They travel by “folding space”, which is effectively teleportation, which can only be done by Guild Navigators who are under the influence of the Spice Melange. They charge a lot for their services and, while they may not have direct power, the ability to deny service means that they could destroy any one entity by cutting them off if they chose to do so
So like the The Crescent River Port Pilots Association Inc.
Posted on 3/5/24 at 8:23 pm to teke184
quote:You have a good, informative post that is long.
I’ll try to lay out the universe a bit to give some perspective.
Most people going to see "a movie" don't want a homework session assigned to understand said movie, they want to go, experience the film, and then leave (go home, go eat, etc), and then maybe process it a bit.
If you come into the new Dune movies cold, without knowing what's going on, you will miss 90% of what you laid out in the post. You don't, for example, understand what a gigantic and unthinkable betrayal it is for the doctor to turn on Duke Leto.
If you DO know this, it's a powerful moment. If you DON'T, it's like "ok, Doc wants to save his wife, understandable".
You also won't get any info on the Mentats, why they are important, etc.
There's a lot of significant things that are just casually shown, and you need a clue to know when something is important.
That's the hole in these movies. It's covered enough in the old movie that you can watch that, and then watch these and 'transfer' the knowledge and plot twists. And obviously if you read the books, I'm guessing you can follow along.
In a way, it's a very good and refreshing approach. It makes "remakes" relevant, because you can remake a movie to have it look so much better, and ease back on the "story-telling" part. Because you KNOW the story, you're getting an upgraded immersion into the overall world, and you 'see' the story instead of being told or reading it. It can be subtle, because you already know it... so they can focus on making it more real.
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