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re: Hogwarts Legacy Thread: No spoilers allowed until wide launch for alll
Posted on 2/4/23 at 4:48 pm to cfish140
Posted on 2/4/23 at 4:48 pm to cfish140
quote:
Not shitting on the game at all, pumped for it and think it will be awesome but This comparison is getting so tired. Everything has to be “souls like” nowadays
I think my feelings on that would be based on how, exactly, we are defining "souls-like". When I use the term, like I did recently discussing Kena: Bridge of Spirits, I'm simply referring to a combat system that punishes attack mashing, requires dodging/parrying, and rewards being perceptive to the unique qualities of your opponent. And in the context of being a squishy little child-mage, I think that style of combat makes the most sense.
Hopefully they don't frick it up
![](https://images.tigerdroppings.com/Images/Icons/IconLOL.gif)
Posted on 2/4/23 at 4:59 pm to Joshjrn
That is what it will definite be about especially on the hardest mode which im starting balls deep mode. Things and spells have specific counters i.e mikiri counter in Sekiro, Damaging boss battles to the best of our knowledge, No "stamina" system that im aware of but of your two sets of spells, the 8 you choose in your loadout using face buttons and swapping the 4 out with the other 4 using R2 have all varying levels of cooldowns, interactions in combos, and more. This when you get all 8 slots unlocked will meaning juggling 8 spells all with different CDs and on swapping sets of face buttons. It has some the consistent appearances of soulsy a bit but only on combat and nothing else what so ever.
Posted on 2/4/23 at 5:21 pm to Joshjrn
quote:
I think my feelings on that would be based on how, exactly, we are defining "souls-like"
This. Some souls games are challenging in a rewarding way. Others it's just fricking pain for the sake of making shite difficult. I hope it's the former. I don't want to breeze through the game but I don't want to spend an hour on a fricking boss either.
This post was edited on 2/4/23 at 5:21 pm
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