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Veve
Posted on 2/16/22 at 9:21 pm
Posted on 2/16/22 at 9:21 pm
Anyone into this app? Think it’ll last long term?
Posted on 2/16/22 at 10:02 pm to lsu11
Amazing insight.
Such a detailed and well thought out thread.
Would read again.
Such a detailed and well thought out thread.
Would read again.
Posted on 2/16/22 at 10:33 pm to lsu11
Ecomi or OMI Is a popular crypto with many licenses for NFTS such as Disney. They recently did a token migration to ETH but also on layer 2. VEVE is the NFT app
I owned a fair amount but sold prior to the migration
I owned a fair amount but sold prior to the migration
Posted on 2/17/22 at 5:48 am to SUG
Yea I’m up a good amount but their license to remove money is something they’ve been working on supposedly for at least a year. Could take out and sell off app but you only tend to get 50 cents on the dollar. Seems like with the licensing deals with Disney, marvel, dc etc seem like a good long term play
Posted on 2/17/22 at 10:20 pm to lsu11
I’ve owned $omi for over 2 years. I’ve been in the app since the day it launched over a year ago. I’ve had all of the best NFTs on the app and sold a lot of them way too early, honestly. That being said, my veve portfolio is still worth a substantial amount.
Not having the MTL to this point has been a problem, but I was selling gems and collectibles off-app for quite some time until the rates dropped to 0.5 or so recently. That being said, standard cash out options should be available in a month or so.
The ip is there. The fandoms are there, the liquidity is there, which is how they differ from random NFT drops. The users are there and growing every day. I don’t think that the current rate of winning a drop and immediately selling it for 10-100x is sustainable long term, but I do think that the app and the collectibles will have long-term usage and viability, especially when they give us their version of the metaverse (veveverse) that will add gamification to the NFTs.
It’s interesting and it’s high risk/high reward. I’ve taken a decent amount of profit, but sticking around a bit more.
Not having the MTL to this point has been a problem, but I was selling gems and collectibles off-app for quite some time until the rates dropped to 0.5 or so recently. That being said, standard cash out options should be available in a month or so.
The ip is there. The fandoms are there, the liquidity is there, which is how they differ from random NFT drops. The users are there and growing every day. I don’t think that the current rate of winning a drop and immediately selling it for 10-100x is sustainable long term, but I do think that the app and the collectibles will have long-term usage and viability, especially when they give us their version of the metaverse (veveverse) that will add gamification to the NFTs.
It’s interesting and it’s high risk/high reward. I’ve taken a decent amount of profit, but sticking around a bit more.
This post was edited on 2/17/22 at 10:22 pm
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