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re: The Official Battlefield 3 Thread
Posted on 2/24/11 at 4:17 pm to Blitzed
Posted on 2/24/11 at 4:17 pm to Blitzed
u wish homo.
I like the squad dynamic if its more then 4. Its like doing a side mission. Planting c4. jumping from team controlled planes. seems like fun. the rush game type could be fun i suppose.
I like the squad dynamic if its more then 4. Its like doing a side mission. Planting c4. jumping from team controlled planes. seems like fun. the rush game type could be fun i suppose.
Posted on 2/24/11 at 4:35 pm to Antiheroaz
it'll probably be 4 per squad, so... hold on. let me do some math.
yeah, 4 squads per team.
yeah, 4 squads per team.
Posted on 2/24/11 at 8:15 pm to Ham Tonks
That trailer is fricking sick
Posted on 2/24/11 at 9:08 pm to LSUSaintsHornets
I want this game badly..I hope it isn't laggy, full of disconnect, etc. like Black Ops...
Posted on 2/25/11 at 1:20 am to WoWyHi
no doubt it will be sputtering on release night with the massive volume of players, but it should run smooth soon thereafter n shite
Posted on 2/25/11 at 7:42 am to Ham Tonks
BC2 and MoH run very smoothly as far as connections go. I doubt that will be a problem here.
Posted on 2/26/11 at 9:01 am to The Sad Banana
Posted on 2/26/11 at 11:28 am to pakowitz
I'm gonna go broke buying Rift and BF3... 
Posted on 3/1/11 at 11:43 am to tiger25
there should be some stuff up soon... I'll update as soon as I hear anything
Posted on 3/1/11 at 12:44 pm to luke18
yup. now it's just a waiting game
Posted on 3/1/11 at 1:32 pm to Ham Tonks
i think i saw somewhere that they wont be saying anything till tonight but idk for sure.
Posted on 3/1/11 at 2:22 pm to tiger25
I found this picture while digging for info. Doesn't have any action, but gives you an idea of how big the urban environments will be:
This post was edited on 3/1/11 at 2:26 pm
Posted on 3/1/11 at 5:54 pm to luke18
pretty sure these images (including the one luke18 posted) are from today's GDC presentation:
this is supposedly a map from BF3 (likely a campaign stage--still, it's huge). check out the guys with guns in the lower right hand side (if it's too small, scroll down for the super-huge image link):
and this showcases the new rendering process that BF3 will use. look in the second frame this one--that's something I'm sure a lot are used to seeing. the fence is very mesh looking (a la GTA 4), whereas in the final rendering, it looks like a goddamn fence.
badass.
hopefully we see more videos and pictures later tonight.
ETA: edited for huge-ness. the original images can be seen in all of their huge-ness here:
MAP
RENDERING PROCESS
this is supposedly a map from BF3 (likely a campaign stage--still, it's huge). check out the guys with guns in the lower right hand side (if it's too small, scroll down for the super-huge image link):
and this showcases the new rendering process that BF3 will use. look in the second frame this one--that's something I'm sure a lot are used to seeing. the fence is very mesh looking (a la GTA 4), whereas in the final rendering, it looks like a goddamn fence.
badass.
hopefully we see more videos and pictures later tonight.
ETA: edited for huge-ness. the original images can be seen in all of their huge-ness here:
MAP
RENDERING PROCESS
This post was edited on 3/1/11 at 6:02 pm
Posted on 3/1/11 at 6:13 pm to Ham Tonks
also, bumping for the first official in-game screenshot to be released (you may remember it from the trailer). this is straight from the nvidia presentation at GDC:
the original was much bigger, so here's the link:
LINK
aaaaand via battlefied on twitter:
finally.
the original was much bigger, so here's the link:
LINK
aaaaand via battlefied on twitter:
quote:
Tech check. Getting ready to knock socks off with Battlefield 3 tonight in San Fran. #BF3
finally.
Posted on 3/1/11 at 6:17 pm to Ham Tonks
This game is gonna kill...wow. Snipers delight for sure... 
Posted on 3/1/11 at 6:20 pm to WoWyHi
they better not get spotted by an RPG, what with all the destruction that will be dealt
Posted on 3/1/11 at 6:22 pm to Ham Tonks
quote:
they better not get spotted by an RPG, what with all the destruction that will be dealt
Are the buildings completely destroyable...well for the most part?
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