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Started playing FF XII again and some thoughts..
Posted on 6/25/12 at 4:06 pm
Posted on 6/25/12 at 4:06 pm
I was pretty dissapointed in this one as a young teen after playing FFX. I stopped playing about 1/3rd of the way in because the story just wasnt living up to FFX.
Well i decided to pull the ole ps2 out and give it another go however many years its been since its release.
Im really enjoying this go round for some reason. The story is still kind of meh but the battle and weapon system for this game is the best out of any ive played so far.
There are a wide variety of weapons that everyone can use and when combined with the gambits make a challenge on how to approach different bosses and enemies.
It is also one of the most wide open FF ive played. Tons of room to roam and farm. The hunts are awesome.
I never gave this game the credit it deserves. Excited I gave it another shot.
Well i decided to pull the ole ps2 out and give it another go however many years its been since its release.
Im really enjoying this go round for some reason. The story is still kind of meh but the battle and weapon system for this game is the best out of any ive played so far.
There are a wide variety of weapons that everyone can use and when combined with the gambits make a challenge on how to approach different bosses and enemies.
It is also one of the most wide open FF ive played. Tons of room to roam and farm. The hunts are awesome.
I never gave this game the credit it deserves. Excited I gave it another shot.
Posted on 6/25/12 at 4:09 pm to Blitzed
I liked the battle system when I played, but the damn story killed it for me. I heard it got a lot better beyond the point I stopped, but damn, it was so boring for a long while.
Posted on 6/25/12 at 4:14 pm to Blitzed
quote:
Im really enjoying this go round for some reason. The story is still kind of meh but the battle and weapon system for this game is the best out of any ive played so far. There are a wide variety of weapons that everyone can use and when combined with the gambits make a challenge on how to approach different bosses and enemies.
This is what I liked about it. You really have endless options with the gambit system.
Posted on 6/25/12 at 4:17 pm to Eternalmajin
I felt the same way when I quit, but the I found out about all the weapon combos and each weapon has a purpose and a benifit from poles, javalins, katanas, etc.
It really allows for you to do a lot of party customization and strategy. And the liscenses system is not far off from the sphere grid which I enjoyed. Tons of extra quest as well.
I forgot I had borrowed a friends strategy guide before I quit and its just kind of showed me that this game had more to offer.
It really allows for you to do a lot of party customization and strategy. And the liscenses system is not far off from the sphere grid which I enjoyed. Tons of extra quest as well.
I forgot I had borrowed a friends strategy guide before I quit and its just kind of showed me that this game had more to offer.
Posted on 6/25/12 at 5:14 pm to Blitzed
FF12 was a game that I couldn't quite finish all at once. I kept going back to it over years and finally beat it. It doesn't help that you need quite a bit of grinding towards to the end to get $ so you can buy gear.
Still really enjoyed. It's so different from the rest of the series, and you can play a bunch of different ways.
Still really enjoyed. It's so different from the rest of the series, and you can play a bunch of different ways.
Posted on 6/25/12 at 7:15 pm to Blitzed
quote:
The story is still kind of meh but the battle and weapon system for this game is the best out of any ive played so far.
This is what I've been saying since it came out. Story still didn't bother me that much.
Cool thing with the customization of this game, I saw on one of the gamefaq strategy guides somebody proposed job challenges. Like you can designate one of the classic FF jobs for a character and that limits what he can/can't open up on the license board. Seemed like a pretty cool thing to try.
Posted on 6/25/12 at 7:43 pm to Blitzed
quote:
battle and weapon system
This is what I hated about the game. But different strokes for different folks.
Posted on 6/25/12 at 8:24 pm to Gnarls Broccoli
Its alot and can be overwhelming. I still love the traditional turn system as well.
Posted on 6/25/12 at 10:50 pm to Blitzed
its a very solid game and it really never bored me. There is so much to do and i didnt think the story was that bad.
Posted on 6/26/12 at 12:13 am to Blitzed
It's a fun game but when I think FF I think of turn based battle with a good story. What ticked me off the most of ff 12 was that the main character really didn't fit into the story whatsoever.
This post was edited on 6/26/12 at 12:14 am
Posted on 6/26/12 at 10:07 am to KingwoodLsuFan
Well, you're very wrong if you think Vaan is the main character. Ashe is and was the entire game.
Although, I'll point that FF12 is still turn based. It tries to give the illusion that it isn't with the free roam, but it is very much turn based.
Although, I'll point that FF12 is still turn based. It tries to give the illusion that it isn't with the free roam, but it is very much turn based.
Posted on 6/26/12 at 10:25 am to oauron
Yeah and the gambits take off a lot of pressure I find. Set to heal characters when they reach a certain percentage takes some pressure off.
Posted on 6/26/12 at 11:16 am to Blitzed
its because of all the newer battle systems are crap. You're comparing the past to the future when the past was the future..
Posted on 6/26/12 at 11:51 am to TigerDik86
We all have our opinions. I like both.
Posted on 6/26/12 at 12:56 pm to Blitzed
quote:
gambits
Make a tank character by giving him a shield, then have your caster cast Lure on him as a priority. I found that made fights much more managable.
Posted on 6/26/12 at 4:07 pm to oauron
quote:
Well, you're very wrong if you think Vaan is the main character. Ashe is and was the entire game.
Ashe is a more important character but the story was told from Vaans point of view and you progressed through the game going through Vaans experiences which makes me believe he is the main character of that game.
This post was edited on 6/26/12 at 4:09 pm
Posted on 6/26/12 at 8:58 pm to KingwoodLsuFan
Yea the game was awesome other than the story. I got pretty deep into it (thats what she said) but it just became too much of a grind for me and I never went back.
Posted on 6/26/12 at 9:39 pm to KingwoodLsuFan
Vaan is definitely the main character in FF XII. I actually didn't mind the story, but I just couldn't get into the combat system. Felt way too much like FF XI combat.
Posted on 6/27/12 at 11:44 am to KingwoodLsuFan
If you look a bit of the history of the game, Basch and Ashe were originally supposed to be the protagnists of the game. Due to the industry here and in Japan, as well as success of the previous FFs, they made Vaan a primary character because young characters have done well for them in every previous game.
It's a shame really. That and all the events that led to Matsuno's (lead designer and original creator of the Ivalice world) departure from the company during the development of the game.
Ashe is still the main character.
It's a shame really. That and all the events that led to Matsuno's (lead designer and original creator of the Ivalice world) departure from the company during the development of the game.
Ashe is still the main character.
Posted on 6/27/12 at 7:27 pm to oauron
I'm sorry Ashe is not the main character in the game. In the grand scheme of things she is a more important character but the game is focused on Vaans experiences through the story. This shouldn't even be up for debate.
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