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re: Official TD Day Z Thread: How-To, Hints, Tricks, and Updates in OP

Posted on 7/23/12 at 9:28 pm to
Posted by poncho villa
DALLAS
Member since Jul 2010
18302 posts
Posted on 7/23/12 at 9:28 pm to
In my defense, I knew most of the wires were messed up I just didn't feel like fixing it And. I was joking he did a great job
Posted by Lynyrd
Under the Tilt-a-Whirl
Member since Jun 2010
13237 posts
Posted on 7/23/12 at 9:48 pm to
Yea he's good at what he does.
Posted by AUin02
Member since Jan 2012
4421 posts
Posted on 7/24/12 at 10:29 am to
Ducked into the tents after y'all signed off and almost got killed after checking a few of them by some jackass with a sniper rifle. Managed to get back up the hill and into some bushes, ready to try to kill this guy before I realized how dumb I was being and logged off.
Posted by RATeamWannabe
Baton Rouge
Member since Sep 2009
26009 posts
Posted on 7/24/12 at 10:38 am to
Posted by stout
Porte du Lafitte
Member since Sep 2006
175704 posts
Posted on 7/24/12 at 10:52 am to
Posted by RATeamWannabe
Baton Rouge
Member since Sep 2009
26009 posts
Posted on 7/24/12 at 11:27 am to
cant stand that lefty kid man
Posted by stout
Porte du Lafitte
Member since Sep 2006
175704 posts
Posted on 7/24/12 at 11:29 am to
No idea who that is

Posted by RATeamWannabe
Baton Rouge
Member since Sep 2009
26009 posts
Posted on 7/24/12 at 11:31 am to
used to play with ernie a lot, dudes an alcoholic and generally just a loudmouthed prick
Posted by stout
Porte du Lafitte
Member since Sep 2006
175704 posts
Posted on 7/24/12 at 11:38 am to
Oh. I am about to play some and I feel am getting bored with this character and being on day 13. Might go recklessly snipe some people in Cherno or Electro.
Posted by RATeamWannabe
Baton Rouge
Member since Sep 2009
26009 posts
Posted on 7/24/12 at 11:41 am to
good luck, may the force be with you
Posted by AUin02
Member since Jan 2012
4421 posts
Posted on 7/24/12 at 12:56 pm to
Should've fixed up a car.
Posted by RATeamWannabe
Baton Rouge
Member since Sep 2009
26009 posts
Posted on 7/24/12 at 1:52 pm to
shits too hit or miss. Stouts alive 13 days and hasnt had a car yet, in less than 2 days alive I found a truck, a tractor, a bus, ATV, and 6 bikes. All a matter of chance
Posted by AUin02
Member since Jan 2012
4421 posts
Posted on 7/24/12 at 2:31 pm to
If it is all a matter of chance then he should've had one by now. Plenty of chances over a 13 day life span.

Wee just shouldn't have repaired that bike.
Posted by sgallo3
Lake Charles
Member since Sep 2008
24898 posts
Posted on 7/24/12 at 2:47 pm to
Loggin on. Skype me stunna006
Posted by RATeamWannabe
Baton Rouge
Member since Sep 2009
26009 posts
Posted on 7/24/12 at 2:54 pm to
gonna add you, ill msg if i hop on today
Posted by sgallo3
Lake Charles
Member since Sep 2008
24898 posts
Posted on 7/24/12 at 3:16 pm to
appears to me that every single server is down
Posted by RATeamWannabe
Baton Rouge
Member since Sep 2009
26009 posts
Posted on 7/24/12 at 3:19 pm to
give it a bit, it was off and on yesterday, too
Posted by stout
Porte du Lafitte
Member since Sep 2006
175704 posts
Posted on 7/24/12 at 4:05 pm to
quote:

appears to me that every single server is down



LINK /
Posted by stout
Porte du Lafitte
Member since Sep 2006
175704 posts
Posted on 7/24/12 at 4:11 pm to
quote:

DayZ, the Arma 2 zombie survival mod that continues to keep Bohemia Interactive's three-year-old military shooter at the top of the Steam sales charts, is living on "borrowed time." Those are the words of designer Dean Hall, who says he won't be able to dedicate the time and effort needed to accommodate DayZ's nearly 1-million strong and growing community for much longer. In order to survive, it must evolve into a paid, standalone game, something Hall says he believes can happen within the next few months.

In an interview with VG247, Hall said he is working to reach an agreement with Bohemia Interactive and has already received offers of investment to help make DayZ a standalone. But the clock is ticking.

"We're really on borrowed time," Hall told VG247. "I want to see it become a standalone game, following the Minecraft model of a low price point, but that will only work if we say that everyone is going to pay, and in order for people to not feel ripped off we need to have a load of new content; so, things like base-building, tidying and cleaning up animations and add rag-doll physics and the like."

Hall said that, with financial backing, he could add the required elements and make the DayZ transition in a few months and "certainly before Christmas." And his head appears to be in the right place about the entire thing. Hall said that investment offers he has received up to this point have been based on DayZ's huge player numbers and not an understanding of what makes the mod so special. In other words, Hall isn't selling out, and that's great news for DayZ fans that hope to see the mod not just survive, but evolve and grow



Posted by jefforize
Member since Feb 2008
45016 posts
Posted on 7/24/12 at 4:13 pm to
Badass
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