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re: Official CoD: MW3 / WZ Thread
Posted on 11/21/22 at 7:49 am to HottyToddy7
Posted on 11/21/22 at 7:49 am to HottyToddy7
quote:
QOL stuff went backwards. The marking system is a travesty.
yeah it's rough. so many steps backward, but I love the map and the feel of the guns
dropped my first 10 bomb of WZ2 last night, no dub yet though. only gotten to play at length for one night so far
Posted on 11/21/22 at 7:56 am to Carson123987
what are y'all seeing with the ping system that y'all don't like? in my opinion, it acts just like OG WZ.
Posted on 11/21/22 at 8:23 am to Hook Em Horns
quote:
It’s been awhile sir. We need to get the band back together. We can add Jax now cause he’s a damn demon now.
Oh hi there. You keep changing your number so I'm always scared I'm going to get a random or one of your relatives when I come in with the "What up bitch, you still a fig?"
Posted on 11/21/22 at 8:24 am to finchmeister08
quote:
what are y'all seeing with the ping system that y'all don't like? in my opinion, it acts just like OG WZ.
Well, it doesn't show the color of the person pinging and it doesn't show up on the map
Posted on 11/21/22 at 8:25 am to Carson123987
quote:
yeah it's rough. so many steps backward, but I love the map and the feel of the guns
The guns don't feel bad, it's the stupid shite like you can't cancel reload, can only walk when plating, ttk too damn low
Posted on 11/21/22 at 8:30 am to Hu_Flung_Pu
quote:
it's the stupid shite like you can't cancel reload
What do you think happens to a gun when you remove the magazine?
quote:
can only walk when plating,
I've never personally tried it.....but I imagine trying to replate a vest IRL would slow you down.
Posted on 11/21/22 at 8:31 am to Hu_Flung_Pu
quote:
ttk too damn low
it's too low at distance and too high up close
Posted on 11/21/22 at 8:33 am to Hu_Flung_Pu
quote:
it's the stupid shite like you can't cancel reload
that's actually intentional. same with the slide cancelling. it's all part of equalizing the playing field between casuals and sweats.
Posted on 11/21/22 at 8:38 am to Carson123987
quote:
it's too low at distance and too high up close
shite, have you not been hit with a 74u or fennec up close? Holy shite, it's MP fast.
Posted on 11/21/22 at 8:40 am to Hu_Flung_Pu
just unlocked the 74u. It's solid short to mid but takes a bit of work to kill at distance.
Posted on 11/21/22 at 8:40 am to finchmeister08
quote:
that's actually intentional. same with the slide cancelling. it's all part of equalizing the playing field between casuals and sweats.
Stupid as frick. Slide canceling can go, I don't care. If I'm out in the open trying to run and I'm getting shot, I have no chance. Also if they are med range and aggressive, once I've been shot, I can't win. Can't move fast enough to regain the fight. They just run in and shoot.
Posted on 11/21/22 at 8:42 am to pankReb
quote:
What do you think happens to a gun when you remove the magazine?
Well if I have a magazine that has 20 bullets left and I cancel a reload, I have 20 bullets left. I'm not commited in real life to go to a new mag.
quote:
I've never personally tried it.....but I imagine trying to replate a vest IRL would slow you down.
Armors are just "in and out" plus wtf cares?


Posted on 11/21/22 at 8:46 am to Hu_Flung_Pu
quote:
shite, have you not been hit with a 74u or fennec up close? Holy shite, it's MP fast.
lol yes, I typed them backwards. I meant too high at distance and too low up close.
anything inside a building and you get deleted if you dont see them first.
it's like they took every possible mechanic that contributed to a skill gap and removed it. they want every player to be 1.0 lol
Posted on 11/21/22 at 8:48 am to Carson123987
quote:
I meant too high at distance and too low up close.
Yep. I'm not a sniper fan but the no one-shot is kinda dumb also. Takes away an entire method of playing. I love they changed the ballistics though and made it tougher. That's all that was needed as it took more skill to hit the head.
Posted on 11/21/22 at 8:49 am to Hu_Flung_Pu
quote:
Well if I have a magazine that has 20 bullets left and I cancel a reload, I have 20 bullets left.
come on, man. you can't really expect your 20 rounds to magically remain in your gun once you've hit that mag release button.

it's frustrating, i know. i always forget that i have to rack the bolt sometimes after reloading. i go straight into a sprint and then have to stop to chamber a round. i've had to reprogram 15 years of CoD playing to not reload after shooting 1 round.

Posted on 11/21/22 at 8:52 am to finchmeister08
quote:
come on, man. you can't really expect your 20 rounds to magically remain in your gun once you've hit that mag release button.
If you hit release button and it drops a little, guess what you can do, hit the botton of the magazine to pop it back in.
If you want to be technical and include belt-fed, sure.
Plus, again.... wtf cares? It's a COD game not PUBG or a realism BR.
This post was edited on 11/21/22 at 8:53 am
Posted on 11/21/22 at 8:53 am to Hu_Flung_Pu
The 2 plate start thing is really dumb. It should be 3 plate standard with a very rare vest that allows your to wear 4 plates.
Make 1 shot headshots possible with 3 plates and safe with 4
Make 1 shot headshots possible with 3 plates and safe with 4
This post was edited on 11/21/22 at 11:24 am
Posted on 11/21/22 at 9:02 am to Hu_Flung_Pu
so apparently, you do have a small window to cancel a reload.
LINK
essentially, once the mag is 100% removed from the weapon, you have to commit to it.
eta: "don't pull out and you're good." - symfunny
LINK
essentially, once the mag is 100% removed from the weapon, you have to commit to it.
eta: "don't pull out and you're good." - symfunny

This post was edited on 11/21/22 at 9:06 am
Posted on 11/21/22 at 9:07 am to finchmeister08
I’m just a casual player and this new warzone is miserable to me. If you are seen in the open or pretty much anywhere from behind you don’t have a chance
This post was edited on 11/21/22 at 9:15 am
Posted on 11/21/22 at 10:23 am to finchmeister08
quote:
so apparently, you do have a small window to cancel a reload.
LINK
essentially, once the mag is 100% removed from the weapon, you have to commit to it.
I feel like that's fair.
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