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re: Official CoD: MW3 / WZ Thread
Posted on 11/2/22 at 8:40 am to Mad_Mardigan
Posted on 11/2/22 at 8:40 am to Mad_Mardigan
So are they going to add stats/barracks or not?
Pretty dumb in a skill based game not to see your k/d
Pretty dumb in a skill based game not to see your k/d
Posted on 11/2/22 at 8:44 am to m57
Probably won’t see it until Warzone. Dumb but I bet it magically appears whenever that update comes through.
Posted on 11/2/22 at 9:22 am to Pechon
quote:
eta: like ducks on a pond, boys...happy hunting!
Outside of the first person you shot, I could not see a single other person you were shooting at

Posted on 11/2/22 at 9:44 am to Pechon
quote:Naked ARs definitely feel like the way to go.
want to point something out is that running with no optics at all is indeed the new meta. I've discovered this myself after leveling out the M4 and moving onto the Kastov.
Posted on 11/2/22 at 9:59 am to DandA
quote:
I do too, but I fricking loathe the kids who sit back with snipers and jerk it the whole game. Same with ground war.
You would absolutely hate me. I use GW (and Invasion now as well) to level my snipers, and then I'm typically done with it after they're leveled save for warming up. Same with the last MW.
HOWEVER, in my defense, the maps often promote that, especially with the Boots only GW. In fact, almost every nuke I earned from the last MW was from Promenade (crap arse map), Verdansk Riverside and Port of Verdansk.
I'm sorry =(
This post was edited on 11/2/22 at 10:01 am
Posted on 11/2/22 at 10:06 am to DownSouthCrawfish
The Lockwood (new 725) and SPR are a fantastic and fantastically annoying combo to deal with if you can hit those flicks.
Posted on 11/2/22 at 12:28 pm to TigersN_Beer
Posted on 11/2/22 at 12:30 pm to GoCrazyAuburn
quote:
Outside of the first person you shot, I could not see a single other person you were shooting at.
I know, the GIF doesn't do it justice. Here it is in it's full resolution glory: LINK.
Compared to other CoD releases I feel the contrast and color allow me to see enemies better than before. Even with the enemy tag changes, I don't have the problem with the red dot and it's noticeable for me enough to pick up on it.
Posted on 11/2/22 at 12:48 pm to David, Larry David
quote:
David, Larry David
Any luck with logging in?
Posted on 11/2/22 at 1:33 pm to TigersN_Beer
i doubt theres a change to SBMM though 

Posted on 11/2/22 at 1:37 pm to finchmeister08
quote:
i doubt theres a change to SBMM though
I'm probably in a minority here but I love SBMM, I just wish it was more transparent.
I get complacent playing against poor competition and don't really enjoy stomping on people. Then again, I'm getting old and my mechanical skills are starting to go downhill, so there's some cons for sure.
Posted on 11/2/22 at 2:01 pm to TigersN_Beer
opposite. i wanna get on with the boys and pub stomp in the few evenings i get to play. Don’t want or need to get schweaty against a bunch of pro’s or youtubers thanks to SBMM.
Posted on 11/2/22 at 3:09 pm to Klark Kent
quote:
opposite. i wanna get on with the boys and pub stomp in the few evenings i get to play. Don’t want or need to get schweaty against a bunch of pro’s or youtubers thanks to SBMM.
I get your point but then you have to consider the people you're shitting on are probably complaining about the same thing that you are, matching against "schweaty pro's," even if it is by accident. There are plenty of people who enjoy dominating other players but there are also plenty of people who do not.
With a proper elo system, which I doubt this game has because it's COD, you should always be failing downwards enough that the matches are at least competitive... most of the time.
But to appease both sides in the short-term, an option to enable/disable it within quick play makes the most sense. Hopefully the eventual addition of comp mode will fix some of those problems but once again, COD changes tend to bring a lot of problems.
This post was edited on 11/2/22 at 3:14 pm
Posted on 11/2/22 at 3:12 pm to TigersN_Beer
agreed. would at least be nice to have options or a non-aggressive SBMM. example: Win 2-3 matches in a row, face a squad of pro’s. Then everyone wants to call it a night.
Posted on 11/2/22 at 3:15 pm to Klark Kent
For sure! And that's why I wish the system was more transparent.
Comp mode should in theory fix the issue to a large degree assuming they take away hidden elo from QP. Not holding my breath though.
Comp mode should in theory fix the issue to a large degree assuming they take away hidden elo from QP. Not holding my breath though.
Posted on 11/2/22 at 6:08 pm to TigersN_Beer
Vehicle controls with a controller feel...weird. Played some Ground War on Xbox and had some fun with it. Good thing I can probably set the key bindings differently.
also..
I'm a tank, I'm a tank, suck my diiiiiick, I'm a taaaaaank
also..
I'm a tank, I'm a tank, suck my diiiiiick, I'm a taaaaaank

Posted on 11/2/22 at 11:31 pm to hg
quote:
Ran into a squad last night where 4/6 players were quick scoping the frick out of us. It seems way too easy to be able to do that with the quickest ads speed I’ve ever seen. Pretty frustrating
Auto-aim and sniping are broken. Guns are way overpowered. I’ve been playing FPS for over 20 years and never seen as many headshots in a game. 3-5 times a game, you’ll get the jump on someone and still lose because they spin around and get an undeserved headshot
This post was edited on 11/2/22 at 11:41 pm
Posted on 11/3/22 at 1:33 am to TigersN_Beer
quote:
The Lockwood (new 725) and SPR are a fantastic and fantastically annoying combo to deal with if you can hit those flicks.
I don’t understand these guns. I’ve seen clip after clip of one hit body shots, yet when I hit a mid-range shot with it to the chest, nothing.
Posted on 11/3/22 at 1:33 am to The Pirate King
quote:
Auto-aim and sniping are broken. Guns are way overpowered. I’ve been playing FPS for over 20 years and never seen as many headshots in a game. 3-5 times a game, you’ll get the jump on someone and still lose because they spin around and get an undeserved headshot
Sounds pretty well deserved to me. If you get the jump on someone and can't prevent a 180, your aim and/or tracking need improvement.
This post was edited on 11/3/22 at 1:34 am
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