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Octopath Traveler

Posted on 1/14/19 at 9:12 am
Posted by BulldogXero
Member since Oct 2011
9764 posts
Posted on 1/14/19 at 9:12 am
I am 50 hours into my journey and have completed 6 stories. First of all, the visuals and the music are a treat. There have been 3D JRPGs with 2D sprites before, but Octopath really looks like a 2D game viewed through a 3D lens.

The battle system is really fun as well. There are a lot of characters and a lot of different ways to mix/match party combinations, support jobs, and advanced jobs. I would probably say though that the battle system is the only reason I keep playing this game.

The 8 stories have some of the most pretentious writing I've ever seen and virtually none of them thus far have been any sort of memorable. I was dieing to skip cutscenes during Primerose's chapter 4. I actually think my dog sat on my pro controller during her finale, and he skipped it for me (good dog!).

The bosses, in particular those in chapter 4, are extremely annoying. I had to level to 55 just to kill H'annit's final boss because I kept getting killed by its mass AOE stun that lasted multiple turns.

Primerose's final boss literally AOE silences my party, and would do so every single turn. I didn't have any anti-silence items, but my party by that point was level 60 (aside from Primerose who was 30), so I just killed the boss via AOE healing items and physical attacks.

The boss battles for your second group of characters can almost be cheesed through just because 3 out of the 4 characters in your party are overleveled.

In fact, when you can do this, you realize how shallow the game is as there's no need for level grinding. You can literally just go from one chapter to the next.

If there was an overarching storyline that you felt like you were making progress in alongside the chapter-based character stories, this game would've been amazing, but it just feels like the JRPG equivalent of Mass Effect 2's companion missions as the whole game. There's not much of anything to do in the game to get you to the appropriate level to start a character's chapter beyond playing through the other characters' chapters first, and given that the end credits rolled after I finished my starting characters story (the second chapter 4 I finished), I'm just not sure what the point of it all is.

I am also playing Tales of Vesperia Definitive Edition and find it superior in every way
Posted by jsk020
Nola
Member since Jan 2013
1698 posts
Posted on 1/14/19 at 9:29 am to
i was loving the game. Then realized it was a grind fest and having to keep changing out party members because the ones in the tavern don't get experience got old.

the stories are better than you are saying in my opinion, but at the same time they should've been more engaging with the other characters.

could've been so damn good but the stories couldn't carry it
Posted by BulldogXero
Member since Oct 2011
9764 posts
Posted on 1/14/19 at 9:33 am to
quote:

the stories are better than you are saying in my opinion, but at the same time they should've been more engaging with the other characters.


Yes, they don't even really interact with one another outside of optional vignettes. All of the story-based cutscenes pretend the supporting characters aren't even there which is just weird. Still, that didn't bother me as much as I would've thought.
Posted by BaddestAndvari
That Overweight Racist State
Member since Mar 2011
18294 posts
Posted on 1/14/19 at 9:59 am to
Basically after my first chapter 4 finish... every chapter 4 after that was a cake walk. I went and got all of the Secret Jobs after my first Chapter 4 finish and used the Secret jobs to absolutely obliterate the competition.

Unfortunately - the final / final boss was extremely deadly, and it took me another 20 or so hours to get ready for that fight... and even then that fight had a lot of luck with it.
Posted by BulldogXero
Member since Oct 2011
9764 posts
Posted on 1/14/19 at 10:21 am to
I'm not even bothering with the secret jobs. I'm just doing the remaining two stories (Alvyn and Tressa) and calling it a day. I enjoyed the game, but it's very much love/hate with me. It's a game for hardcore JRPG fans who love tinkering with party mechanics, but it has a lot of boneheaded design decisions.

As a side, I'm not sure why so many JRPGs lock story content behind "true" final bosses or post game here lately. Ys 8, Dragon Quest XI, and this game all have that issue.

Posted by jsk020
Nola
Member since Jan 2013
1698 posts
Posted on 1/14/19 at 10:25 am to
quote:

Dragon Quest XI


I mean the game doesn't really end til after the third Act.
Posted by oauron
Birmingham, AL
Member since Sep 2011
14512 posts
Posted on 1/14/19 at 2:44 pm to
While I agree with your comment that Tales of Vesperia is amazing, I did have a lot of fun with Octopath. I do wish I picked 4 people and then did their Chapter 1-4 consecutively instead of doing every single person's chapter 1 before advancing to a Chapter 2, etc.
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