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NC Soft does something right!

Posted on 1/4/24 at 12:33 pm
Posted by Bard
Definitely NOT an admin
Member since Oct 2008
51617 posts
Posted on 1/4/24 at 12:33 pm
NC Soft has officially granted the Homecoming server/folks a license to host City of Heroes.

quote:

NCSOFT & Homecoming License Announcement

Hello everyone!

We’d like to thank you all for your patience over the past few years, and we’re incredibly thrilled to announce that it’s paid off: NCSOFT® has officially granted Homecoming a license to host City of Heroes™.

We’ll have much more to share on this in the coming months, however right now we’d like to make a few things clear:

*Your accounts and characters are safe
*Development of new content will continue
*Homecoming will continue to be completely free
*We will continue to be funded entirely through donations

We will be on hand in this thread to answer any questions you may have, so ask away - however, please be aware that we aren’t able to talk about everything just yet, but we will be sure to answer as much as we can as soon as we are able.

Exciting times are ahead!

- Homecoming


A little background:



For those who weren't around for it, CoX (City of Heroes/Villains) was the first super-hero genre MMO (the game released in 2004). NCSoft shut it down in 2012 to move resources to other games (read: Guild Wars 2). CoX still had a healthy population and was still (reportedly) making money. NCSoft was losing money on other games and putting hopes on upcoming games so they decided to drop CoX in the hopes some/one/any of those upcoming games would more than make up for the profits lost from closing CoX (potential profits vs current profits).

Unbeknownst to The Powers That Be at NCSoft, some of the employees still loved the game so much that they built their own server. It was kept completely secret for years until the code got out in early 2019. Lots of fans started putting up their own servers shortly thereafter, NCSoft eventually gave the nod for servers to continue as long as they weren't making a profit from it (they could request donations to cover operating costs). Currently, Homecoming and Rebirth seem to be the most active servers left (both in terms of player population and ongoing development).

CoX was so solid in gameplay, class/powerset balance, story and customization that the only thing it really needs today is some graphics love.



The team at Homecoming (and Rebirth, I believe) has pumped out a considerable amount of new content (not just missions and/or story arcs, but classes and powersets too) since it first (re)launched. I look forward to seeing what they can do now that they have an official license from NCSoft instead of a begrudging head-nod.

Posted by JetsetNuggs
Member since Jun 2014
13919 posts
Posted on 1/4/24 at 12:40 pm to
quote:

City of Heroes




That game frickED back in the day
Posted by saintkenn
Saintkenn
Member since Nov 2012
817 posts
Posted on 1/5/24 at 1:43 pm to
Got it at launch. I remember those dungeons would legit take 4-6 hours to complete. My superspeed guy Veyron was awesome.
Posted by BulldogXero
Member since Oct 2011
9764 posts
Posted on 1/5/24 at 1:57 pm to
quote:

We’d like to thank you all for your patience over the past few years, and we’re incredibly thrilled to announce that it’s paid off: NCSOFT® has officially granted Homecoming a license to host City of Heroes™.


What happens when they revoke that license.
Posted by Bard
Definitely NOT an admin
Member since Oct 2008
51617 posts
Posted on 1/5/24 at 6:26 pm to
quote:

What happens when they revoke that license.


That's extremely doubtful, at least at this point. NCSoft has had (and continues to have) the legal authority to shut down any (or all) of those servers at any time. They haven't because the server community has worked with the company to come up with some guidelines which gave NCSoft enough faith to not shut them down.

If they did revoke the license, I guess any repercussions would be based on why it was revoked. That could mean anything from the server continuing as it has for the last 4 years to NCSoft trying to sue the screaming shite out of them.
Posted by BulldogXero
Member since Oct 2011
9764 posts
Posted on 1/5/24 at 9:31 pm to
The world of MMO private servers is an interesting one. Odds are that if the community is big enough, a private server will pop up one day.

Games like City of Heroes, Warhammer: Age of Reckoning, and Star Wars Galaxies are just as alive, if not more so, than they were before their official servers were shut down.

I wish they would finish the Vanguard private server, but I don't have high hopes for it.
Posted by Freauxzen
Utah
Member since Feb 2006
37279 posts
Posted on 1/5/24 at 11:18 pm to
Bought at launch.

Game was crazy. Like early twisting Bards in Everquest, RIP, i started as a Fire/Kin controller and was nerfed into Oblivion. Good times.

Fire imps+Momentum Shift or whatever that was. Profit. I was wrecking zones constantly.

Played all of the early MMOs and this was one of the best easily.
This post was edited on 1/5/24 at 11:20 pm
Posted by Richard Dangler
Huntsville, AL
Member since Dec 2015
725 posts
Posted on 1/6/24 at 12:02 am to
never played it but always heard good things
Posted by Bard
Definitely NOT an admin
Member since Oct 2008
51617 posts
Posted on 1/6/24 at 8:53 am to
quote:

never played it but always heard good things


If you enjoy MMOs then you really should give it a try (especially since it's free).

While the graphics are severely dated, most everything else is well done. Movements are smooth, gameplay doesn't have that steep a learning curve, higher and lower levels can partner up (mentor/sidekick) to gain exp together, dungeon scaling, deeply customizable character creation, deeply customizable base creation, great storylines with real depth of writing, quickie one-off missions, the ability to faction-quest from hero to villain and back, an assload of powersets for each of the archetypes (tank, healer, DPS, controller, pets, etc) and a ton of zones to explore. There are even PVP zones.

I haven't played in a while, but Homecoming has a steady enough population that it was usually easy to find groups to do group content.

A lot of MMOs today could learn from the many things CoX got right.
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