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Posted on 4/18/19 at 9:28 am to Dave Worth
I’m with you. For me I enjoyed the you can do whatever you want element on older versions of Madden. This year you can’t even sub Taysom Hill in at QB! At the same time the game required skill.
This post was edited on 4/18/19 at 9:29 am
Posted on 4/18/19 at 11:36 am to McCaigBro69
quote:
a game which also has, at times, ridiculous rubberbanding.
Rubber banding doesn’t exist in sports games
Posted on 4/18/19 at 11:48 am to theducks
quote:
Rubber banding doesn’t exist in sports games
Have you ever played The Show?
I’ve probably logged 4-5K games total over the last few years and it definitely exists lol.
It isn’t scripted, but the AI does grant the losing player several opportunities to get back in the game whether it’s a home run on a fastball that’s out of the zone when they haven’t been able to touch a heater all game, or a dropped pop fly by a 95 overall outfielder.
The player has to act on them for them to actually happen, which in some cases they won’t. But it definitely exists in that game.
Posted on 4/18/19 at 11:55 am to partywiththelombardi
quote:
However an EA producer loved that his kid could finally play Madden because of the catch system and started shifting gameplay away from skill players to make it easier + flukier to reel in casual players. This also had to do with wanting to pull in more casual gamers
This is prob true but EA scaled back the aggressive (the really OP one) catch significantly after M16. I think I’m M16 you had a 20-25% chance at catching an aggressive catch (just throw verts in double coverage) meanwhile in M17-18 that number got to like 5% depending on sliders. Madden also took out Ball hawking (it’s actually still there but in M17 you could hold triangle after the ball is snapped and once the ball is thrown, if it was near your user, you could pick it off. No timing required) and made it much more difficult to get interceptions.
quote:
Rex also wanted EA to take a year off from introducing new modes and game additions and work on all the kinks in the gameplay
He says that now
quote:
EA hates the idea of fixing gameplay and not introducing new modes because they believe that if they cant put something on a box to sell you the game wont move via sales
Meh. They’ve done a ton of fixing in recent years. Imo, the foundation the game is built on (frostbite) however pretty is broken af. M18 with sliders in a 32 user league was some of the most fun I’ve had gaming. Actually what EA has done with franchise is make it really fun with a full league because of the XP system and the interaction with other live humans is always great. Downside is that they’ve gutted the SP aspect. The CPU has no idea how to run a team and the simulator has been broken since Rex took over (M13). Actually, Rex’s biggest change he did at Madden was bring in this shirt franchise mode. Madden 12 had a fun Free agency, player roles (deep threat, hot and cold streaks), the simulator put out decent results, you could adjust how your team would play in sims and the run/pass splits, etc etc. Rex ruined franchise.
quote:
He said developers know there are money formations and routes that should have proper defensive counters but EA doesnt want to invest into the engine the way they would need to in order to fix it.
Rocket catching no longer a thing. Nano blitzing is impossible. EA tries... at times. It took them two years to address PA Post Shot but then again, imo the foundation is broken. What EA REALLY needs to do is fix PLAY ACTION. You shouldn’t be able to call a PA play, hot route RB to block/run a route, and still get the PA animation. You’ll notice all the big streams run mostly PA plays and do this. It pulls and AI LBs up and makes the safeties stop for a split second. The sim leagues I ran and would join, we had a rule that if the play had PA in it, there was no hot routing the RB. This is part why PA Post Shot was/is still broken.
I know it sounds like I’m defending EA, I’m really not. Rex just has sour grapes and if you should be mad at anyone for the state that franchise is in, it is him. M13 was his first game and he destroyed SP franchise and turned it into this POS RPG style game. I’ve played less madden this year than I ever did in the past. I was in leagues from Launch till about May every year. The tail end of M18 and launch of M19 broke me. The game is 100% trash and not enjoyable.
Posted on 4/18/19 at 12:15 pm to McCaigBro69
I just started the show but I’m a 2k head and until this year, I was a year round Madden player.
This is you adding real life qualities to a game. The game doesn’t care about past performance and suddenly allowing the other player hitting a HR. Every pitch is a RNG. I never played TS18 but I’ve read on reddit it was a joke batting. It doesn’t surprise me someone could homer off a bad pitch. I don’t think there’s a code in the game that says “outfielders with 95 and up fielding cannot make errors” but if it does and that happened to you, then you might be right.
All the semi good 2k players believe in rubber banding and it drives me crazy. These are guys though who are .500 players and believe they should never lose. This year for example, I started off 10-10, I then went on a 20-1 run, just shitting on the lower tier players as I worked up to GOAT. After I adjusted to the meta, it was game over. If rubber banding did exist, how would I go on that run? When I lose, I know 100% why. People like to act like just because they’re up 12 at the half, that means that they’re going to coast to win, but then their opponent makes a comeback and wins and suddenly GaMe iS BrOkEn. I can’t tel you the number of times I start off taking bad shots and end up in the hole at half time. Then in the second half I commit to the P&R and start hitting guys off the help defense. Then end up winning. But guys believe that because they were up at one point in the game, their opponent is trash.
Back to The Show. I don’t think I’ve beat a good user yet. When I do face someone who is good, I end up losing before the 1st inning is over
through 30 or so games, “rubber banding” hasn’t gifted me a walkoff HR. I have to place my PCI where I few the pitch will go next (I’m not good enough to follow the ball out of the pitchers hand) and if they throw it where I feel like it is, I’ll hit it. That’s not the AI gifting me a hit/HR. I had a really fun at bat the other night. Went down 0-2 in the count, the guy throws 2 straight in the dirt. Then one on the corner I foul off. Another in the dirt. 3-2 count. I got Schwarber up, his “cold” spot is high in the zone. I have a gut feeling it’s going there. He throws a fast ball on top of the zone. I crush that mf. Prior to that, I hadn’t hit anything but I was starting to figure out his pitch tendencies. Was I gifted a HR?
It just sounds crazy. Like “here we’re going to put in 12 pt game in 2k, the opponent gets a stealth +12 in all shooting attributes” lmao. I see guys in 2k forums say they never try to go up more than 10
I’m just like please I hope I encounter some of these dudes. Sports games are RNG. In Madden and 2k, I see a lot of scrubs make those excuses. I feel like from my limited experience with The Show, it’s the most RNG because of all the possible outcomes. I know I suck at TS19 and haven’t had this weird rubber banding phenomenon happen. There’s like 5 different swing types (late, just late, good, just early, early) and then contact there’s a few too. Then it comes down to pitcher attributes vs batter attributes. Then you gotta factor in fielding. Idk to each their own.
quote:
It isn’t scripted, but the AI does grant the losing player several opportunities to get back in the game whether it’s a home run on a fastball that’s out of the zone when they haven’t been able to touch a heater all game, or a dropped pop fly by a 95 overall outfielder.
This is you adding real life qualities to a game. The game doesn’t care about past performance and suddenly allowing the other player hitting a HR. Every pitch is a RNG. I never played TS18 but I’ve read on reddit it was a joke batting. It doesn’t surprise me someone could homer off a bad pitch. I don’t think there’s a code in the game that says “outfielders with 95 and up fielding cannot make errors” but if it does and that happened to you, then you might be right.
All the semi good 2k players believe in rubber banding and it drives me crazy. These are guys though who are .500 players and believe they should never lose. This year for example, I started off 10-10, I then went on a 20-1 run, just shitting on the lower tier players as I worked up to GOAT. After I adjusted to the meta, it was game over. If rubber banding did exist, how would I go on that run? When I lose, I know 100% why. People like to act like just because they’re up 12 at the half, that means that they’re going to coast to win, but then their opponent makes a comeback and wins and suddenly GaMe iS BrOkEn. I can’t tel you the number of times I start off taking bad shots and end up in the hole at half time. Then in the second half I commit to the P&R and start hitting guys off the help defense. Then end up winning. But guys believe that because they were up at one point in the game, their opponent is trash.
Back to The Show. I don’t think I’ve beat a good user yet. When I do face someone who is good, I end up losing before the 1st inning is over
It just sounds crazy. Like “here we’re going to put in 12 pt game in 2k, the opponent gets a stealth +12 in all shooting attributes” lmao. I see guys in 2k forums say they never try to go up more than 10
Posted on 4/18/19 at 12:56 pm to theducks
quote:
All the semi good 2k players believe in rubber banding and it drives me crazy. These are guys though who are .500 players and believe they should never lose.
Okay, yeah that sounds like every middling player in a H2H sports game lol.
I finished 33rd in overall H2H rankings on The Show 17 when I stopped playing it, which was like the week 18 came out. I was top 100 in 18 before I quit a few months in, because like you mentioned the hitting and pitching were terrible. I’m saying this because I don’t want you to think I was some .500 player who thinks every loss is the games fault...because it isn’t.
Im not saying I ever lost to just terrible players. But there were definitely games where I’d be up 5-6 runs in the 9th and all of a sudden my pitcher can’t throw a strike, my fielders can’t field or a guy who has managed two hits all game is getting back-to-back bullshite bloop/infield hits and then finishes it off with a 450 ft bomb after he hasn't made solid contact all game.
Now I know in some instances I fricked up somewhere. But after you play a few thousand games you know how the physics work and how games tend/should go just off of opponent tendencies in the first several innings. Unfortunately it isn’t real baseball. Most of the show is the same kind of hits over and over. There isn’t a lot of variety in hit types. Once you get enough games under your belt you will notice what I’m talking about. You will legitimately have one or two things go wrong beyond your control and know if you throw a strike and your opponent hits it, it’s going to be a home run lol.
It’s honestly like watching a train wreck
And this also doesn’t happen in every game. I’ll mercy rule people and they won’t do shite all game. I’ll play someone and they pitch a ridiculous game or have a gimmick pitcher with a wild delivery and I can’t adjust and get shut out.
Almost everyone I know who has played the game a good amount can attest to it as well.
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