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re: 2018 E3 Info/Hype/Discussion Thread: **Press Conference Videos in OP**
Posted on 6/12/18 at 1:42 pm to jefforize
Posted on 6/12/18 at 1:42 pm to jefforize
quote:
Fortnite on Switch supports party chat through the headphone jack. Not through the Nintendo mobile app. Currently turned off but will turn on Thursday
Posted on 6/12/18 at 1:46 pm to sicboy
Is this shocked face good or bad? 
Posted on 6/12/18 at 1:48 pm to Greace
quote:
Is this shocked face good or bad?
Good. I think every other game on the Switch has to go through the app currently
Posted on 6/12/18 at 1:48 pm to GeauxAggie972
Yeah they do. Wonder if Nintendo is aware of this? or If they would shut it down
Posted on 6/12/18 at 1:49 pm to Greace
Good? I mean, with the pain in the arse hoops they made splatoon players jump through just to use chat, now they just turn the damn thing on?
Oh, Nintendo.

Oh, Nintendo.
Posted on 6/12/18 at 1:50 pm to Greace
quote:
Yeah they do. Wonder if Nintendo is aware of this? or If they would shut it down
Some people found a chat app locked away inside the firmware about a year ago, I think. Nintendo just had it turned off.
Posted on 6/12/18 at 1:57 pm to sicboy
This game looks so damn good.


Posted on 6/12/18 at 1:59 pm to sicboy
quote:
Some people found a chat app locked away inside the firmware about a year ago, I think. Nintendo just had it turned off.
Wasn't an app. We had a firmware update around October/November which came with disabled features which hinted at chat being supported locally on the Switch. Believe it was firmware 4.0
Posted on 6/12/18 at 2:01 pm to LSU Coyote
quote:
Wasn't an app. We had a firmware update around October/November which came with disabled features which hinted at chat being supported locally on the Switch. Believe it was firmware 4.0
Oh ok. I remembered the story vaguely. Just remember the outcry "IT WAS HERE THE WHOLE TIME???"
Posted on 6/12/18 at 2:09 pm to sicboy
Can you please upload the picture of the toenail being pulled of?
Posted on 6/12/18 at 2:09 pm to Mystery
quote:
Can you please upload the picture of the toenail being pulled of?
I crawled into a ball when that happened.
So no.
Posted on 6/12/18 at 2:17 pm to sicboy
bought I thought Nintendo wanted to kids protect from online predators 
Posted on 6/12/18 at 2:18 pm to jefforize
Why nintendo does things and why their fans think they do things are never the same thing.
Posted on 6/12/18 at 2:34 pm to sicboy
think its safe to say Microsoft easily had the best E3
Posted on 6/12/18 at 2:44 pm to SoFunnyItsNot
quote:
think its safe to say Microsoft easily had the best E3
???
Posted on 6/12/18 at 2:52 pm to LSU Coyote
New info on TLOU 2 from a panel they just had:
-New traversal and prone move-sets.
-Combat has increased emphasis on tension, interactivity and realism.
-Enemy AI references each other by name, and constantly communicates with each other.
-Two different timelines explored in TLOU2.
-New dodge/evade mechanic is a core part of combat and melee.
-You now have a jump button.
-Far more creative and emergent moments in combat thanks to big increase in breadth of options.
-Improved stealth mechanics, including crawl, prone, squeezing into tighter gaps, underneath vehicles etc.
-Expanded infected enemies and whole new classes.
-You're not automatically fully hidden in grass. Extent of your visibility depends on height & density of foliage.
-Much more verticality in combat scenarios now. She needs more routes and ways to engage.
-Survival aspects are still a focus.
-Different ammo types (eg explosive arrows) now. Each ammo type fulfills a particular strategy niche.
-Animation system is completely overhauled so everything is even more realistic and transitions are seamless.
-Wide linear combat environments are being expanded to be even larger and broader.
-AI system massively improved for added realism.
-No more auto AI telepathic awareness of you once spotted. They whistle to and actually communicate with each other.
-Referred to as systemic check-ins of AI information. They pass information to each other more realistically to let new groups and enemies know of the unfolding situation or of your position.
-Enemy awareness and ability to seek player out improved.
-You can now craft different ammo and arrow types.
-The Church scene is set 4 years after the events of TLOU in Jackson, the gameplay demo is set 5 years after.
-Seraphite(sp?) is a religious cultish group, but they will not be black and white. Motivations explored.
-They use more advanced facial camera capture and mo-cap now, more advanced than they had with Uncharted 4.
-Lots of new facial animation tech. More nuances of the face, creases, folds, build up of skin etc.
-Eyeball tech also re-worked, now includes internal refractions, reflections and so on.
-Joel is somewhere out there in Jackson....
-New traversal and prone move-sets.
-Combat has increased emphasis on tension, interactivity and realism.
-Enemy AI references each other by name, and constantly communicates with each other.
-Two different timelines explored in TLOU2.
-New dodge/evade mechanic is a core part of combat and melee.
-You now have a jump button.
-Far more creative and emergent moments in combat thanks to big increase in breadth of options.
-Improved stealth mechanics, including crawl, prone, squeezing into tighter gaps, underneath vehicles etc.
-Expanded infected enemies and whole new classes.
-You're not automatically fully hidden in grass. Extent of your visibility depends on height & density of foliage.
-Much more verticality in combat scenarios now. She needs more routes and ways to engage.
-Survival aspects are still a focus.
-Different ammo types (eg explosive arrows) now. Each ammo type fulfills a particular strategy niche.
-Animation system is completely overhauled so everything is even more realistic and transitions are seamless.
-Wide linear combat environments are being expanded to be even larger and broader.
-AI system massively improved for added realism.
-No more auto AI telepathic awareness of you once spotted. They whistle to and actually communicate with each other.
-Referred to as systemic check-ins of AI information. They pass information to each other more realistically to let new groups and enemies know of the unfolding situation or of your position.
-Enemy awareness and ability to seek player out improved.
-You can now craft different ammo and arrow types.
-The Church scene is set 4 years after the events of TLOU in Jackson, the gameplay demo is set 5 years after.
-Seraphite(sp?) is a religious cultish group, but they will not be black and white. Motivations explored.
-They use more advanced facial camera capture and mo-cap now, more advanced than they had with Uncharted 4.
-Lots of new facial animation tech. More nuances of the face, creases, folds, build up of skin etc.
-Eyeball tech also re-worked, now includes internal refractions, reflections and so on.
-Joel is somewhere out there in Jackson....
Posted on 6/12/18 at 4:05 pm to Bunta
Nintendo just announced the splatoon 2 expansion comes out tomorrow
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