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Waiver process Rant

Posted on 9/16/21 at 8:52 am
Posted by castorinho
13623 posts
Member since Nov 2010
86882 posts
Posted on 9/16/21 at 8:52 am
I wish these platforms would come up with a way to prioritize the players you want to drop so you don't have to enter a shite ton of transactions.

As things stand if you're trying to add three players, and you're OK getting all three, you have to do:

Add player 1 drop player A
Add player 2 drop player A
Add player 2 drop player B
Add player 3 drop player A
Add player 3 drop player B
Add player 3 drop player C

That's annoying as hell. If they oukd just let you prioritize the ones you're dropping, you wouldn't need to do all that.
Posted by wadewilson
Member since Sep 2009
40802 posts
Posted on 9/16/21 at 8:56 am to
Man, I feel like you're trying to make too many transactions if that's what you're looking at.
Posted by papz
Austin, TX
Member since Jul 2008
9377 posts
Posted on 9/16/21 at 8:57 am to
When you start complaining about the waiver wire process that you've been using for decades, it just might be time to hang it up.
Posted by castorinho
13623 posts
Member since Nov 2010
86882 posts
Posted on 9/16/21 at 9:04 am to
quote:

Man, I feel like you're trying to make too many transactions if that's what you're looking at.

this has never been a big issue because most of the time you're not putting in that many transactions on a weekly basis. But we're in the TD guillotine league, and multiple transactions is going to be standard every week.
Posted by wadewilson
Member since Sep 2009
40802 posts
Posted on 9/16/21 at 9:08 am to
quote:

But we're in the TD guillotine league, and multiple transactions is going to be standard every week.


Roger that.

Sounds PTSD-inducing.
Posted by RB10
Member since Nov 2010
51522 posts
Posted on 9/16/21 at 9:10 am to
quote:

Add player 1 drop player A
Add player 2 drop player A
Add player 2 drop player B
Add player 3 drop player A
Add player 3 drop player B
Add player 3 drop player C

That's annoying as hell. If they oukd just let you prioritize the ones you're dropping, you wouldn't need to do all that.




Having to prioritize the players you want to add and then the ones you want to drop would probably save about 30 seconds, total. So who gives a shite in the end?
Posted by castorinho
13623 posts
Member since Nov 2010
86882 posts
Posted on 9/16/21 at 9:11 am to
quote:

Having to prioritize the players you want to add and then the ones you want to drop would probably save about 30 seconds, total.
Yeah, not really.
Posted by RB10
Member since Nov 2010
51522 posts
Posted on 9/16/21 at 9:13 am to
quote:

Yeah, not really.


Yeah really. You're still having to do 6 separate searches, 3 for each add and drop, and then go in and prioritize the adds and drops.

Currently, you're doing 6 searches and prioritizing the order of the add/drop at the same time.
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