- My Forums
- Tiger Rant
- LSU Recruiting
- SEC Rant
- Saints Talk
- Pelicans Talk
- More Sports Board
- Fantasy Sports
- Golf Board
- Soccer Board
- O-T Lounge
- Tech Board
- Home/Garden Board
- Outdoor Board
- Health/Fitness Board
- Movie/TV Board
- Book Board
- Music Board
- Political Talk
- Money Talk
- Fark Board
- Gaming Board
- Travel Board
- Food/Drink Board
- Ticket Exchange
- TD Help Board
Customize My Forums- View All Forums
- Show Left Links
- Topic Sort Options
- Trending Topics
- Recent Topics
- Active Topics
Started By
Message
re: How much can bad science in Sci-Fi break immersion?
Posted on 1/21/20 at 8:03 am to pkloa
Posted on 1/21/20 at 8:03 am to pkloa
quote:
I just watched Hurt Locker for the first time
I heard too many bad things, so I ditched it. A lot of military films get it close because they listen to their advisors.
The Gold Standard for me is Blackhawk Down - it didn't get every single detail precisely correct, of course, but Ridley Scott's effort is evident.
For science fiction, I don't like the inconsistencies about how long it takes to get places/travel distances - generally it is whatever the plot requires which is off-putting (and insulting to the intelligence). I don't mind sound in space - for engines, I imagine that's the rumble you hear (and would hear) from inside. Although weapons fire and explosions are no Bueno.
Posted on 1/21/20 at 11:04 am to Ace Midnight
quote:
For science fiction, I don't like the inconsistencies about how long it takes to get places/travel distances
That's one of the things I liked about Passengers. Granted, that was the whole plot of the movie. But the ship design, including the debris shielding, and how long it would take to get to the planet were close to what I imagine we will finally come up with when we start interstellar travel.
Popular
Back to top
![logo](https://images.tigerdroppings.com/images/layout/TDIcon.jpg)