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re: Stadium Experience is Severely Lacking

Posted on 11/14/17 at 9:45 am to
Posted by TigerFan4040
Member since Sep 2013
4386 posts
Posted on 11/14/17 at 9:45 am to
quote:

what has changed from 2007

-Way more on-the-field introductions is killing momentum on breaks
-Video montages are too long and boring as compared to the quick and punchy videos from years past (4th Q comebacks, "here comes the boom" big hits, Hawthorne calls on big plays).
-Way shittier piped in music (some of the songs they play now were actually popular in 2007 - or at the least more relevant in 2007).
-The actual PRODUCTION of the game from a media standpoint: when they choose/not choose to pipe in music/videos, what music/videos they choose to play, why they choose to play it is what has taken an absolute downturn in recent years.
- I love the band - LOVE THE BAND - But when and how long they play could be better (or more timely). The oweo song after scores is too long and not as impactful as it could be for getting the crowd going and sustaining momentum. Again, love the band - they are a HUGE part of the gameday experience and always should be.

And I have the same issues with the gameday production during the AU game as any other game - difference being what was happening on the field yielded way more crowd noise and intensity organically. Not every game is going to be a blockbuster thriller beating ranked teams with the crown going wild. When thats not happening, the production of the game (from a media/band standpoint) can and does have an affect on the team and crowds intesnsity.

quote:

Why? Because you can't.


Did the above help?
Posted by TigerGman
Center of the Universe
Member since Sep 2006
11344 posts
Posted on 11/15/17 at 8:21 am to
You're all over the place. I agree too many introductions.

But you say you love the Band but you want new and more updated piped in music. In other words you want rap just more up to date rap.

quote:

Not every game is going to be a blockbuster thriller beating ranked teams with the crown going wild. When thats not happening, the production of the game (from a media/band standpoint)

In other words If it's not a big game you want the atmosphere to go to hell and let the PA system take over to try to pump up a dull game. Exactly the problem with the DJ option. The solution is to a non existent problem. Dull games are a scheduling issue, not a DJ solvable one.

If you love the band let it play. Toss in a PA song every now and again and all will be well.

Just like we used to do in 2007.
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