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re: Whatever........this is a "sicboy crapping on the Switch" thread, cuz reasons
Posted on 3/7/17 at 3:44 pm to BulldogXero
Posted on 3/7/17 at 3:44 pm to BulldogXero
quote:well yeah and that's why they tried what they did with SS
Now I like TP -- not as much as Wind Waker -- but I do like TP. The overworld is a bit sparse though.
but it was too much in the other direction. moving around a big open world gets boring without making it engaging. I like SS better because I think TP is just as linear, but they give you a big open field without any obstructions to just walk around
you have to do everything in the order intended same as SS. TP has one of the better dungeons in the series (the lakebed temple) but the dungeons in both games also give you the illusion of complexity and freedom, but they're pretty straight forward.
I like the dungeons in MM and BOTW (where the challenge is figuring out how all the moving pieces work) but I was kind of hoping for an old school NES dungeon where there isn't a central room, you can get lost and you have freedom like being able to use your key on a number of doors instead of just one.
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