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re: Whatever........this is a "sicboy crapping on the Switch" thread, cuz reasons

Posted on 3/7/17 at 11:36 am to
Posted by oauron
Birmingham, AL
Member since Sep 2011
14513 posts
Posted on 3/7/17 at 11:36 am to
quote:

We know, with 100% certainty that Nintendo acting like this that they created BotW. BotW exists. Right? If Nintendo acts the way you want, which is a fantasy because it doesn't exist, is the result still BotW? Can you say that with 100% certainty?

I mean, you can assume, but you can't say, hence a response like that.

If other companies are capable of creating games just as good or better, why do you think you have to have a ton of backwards thinking to make good games? This especially doesn't make sense for Breath of the Wild which changes by taking from other games.

I don't want to go point by point because I don't want to dogpile too much. I just don't think it's right to justify bad policy or decisions because a different part of the company is competent.

There's a big difference between keeping up with industry standards and producing a clone of your competition. If you think that the PS4 is so successful just because, then I don't really know what to say.
This post was edited on 3/7/17 at 1:30 pm
Posted by Mystery
Member since Jan 2009
9003 posts
Posted on 3/7/17 at 12:00 pm to
quote:

If other companies are capable of creating games just as good or better, why do you think you have to have a ton of backwards thinking to make good games? Especially doesn't make since for Breath of the Wild which changes by taking from other games.

I don't want to go point by point because I don't want to dogpile too much. I just don't think it's right to justify bad policy or decisions because a different part of the company is competent.

There's a big difference between keeping up with industry standards and producing a clone of your competition. If you think that the PS4 is so successful just because, then I don't really know what to say.


Well said.
Posted by Freauxzen
Utah
Member since Feb 2006
37436 posts
Posted on 3/7/17 at 12:10 pm to
quote:

If other companies are capable of creating games just as good or better, why do you think you have to have a ton of backwards thinking to make good games?


I never said it's necessary or required, but it is what has happened. I said I don't know what would happen on the contrary. Creativity is a weird thing sometimes. And honestly. all I see is that with those types of companies making games "as good or better," and that's debatable, they just all feel the same. I know we disagree here, (and let's admit "as good or better," is just a really big problem. Equating Zelda to mario to halo to madden is just hard). Even Zelda feels different from Skyrim and Fallout, even if it was certainly inspired by them. On the other hand, I quit Fallout 4 because it just got samey. The world was bland, etc. It felt like every other open world game not named GTA V at the time (which somehow felt unique so kudos to that game).

I mean, it's high quality and it's a good game, but eh, it was kind of boring. (For comparison sake, I've played Fallout from day 1-meaning top down Interplay Fallout, just like I've played Zelda from Day 1. It's a fair comparison).

That's the difference I wouldn't risk losing, regardless of how "better" decisions could be made.

quote:

I don't want to go point by point because I don't want to dogpile too much. I just don't think it's right to justify bad policy or decisions because a different part of the company is competent.


That's fair, and I don't mean to justify them. But we're lumping lots of things together mixed with 4 days of public release.

Save File Problem - I just assume they'll fix it, and it isn't necessary now anyways - therefore not a real problem, yet. But yeah this is a result of how they thinking about hacking most likely. Always has been. Not a problem, and I wish they'd give up, but you can't blame them either.

Left Joycon - Problem, Needs to be fixed. Has 0 impact on Zelda design team internally, agree on that.

USB-Charger Location - Probably a slight Oversight, Probably Nintendo being Nintendo and laser focused on portability and how the system relates to the doc. Would another USB port at the top been possible? Don't know. Is it REALLY critical? Meh, again, not sure tabletop mode is meant for hours of Zelda.

quote:

There's a big difference between keeping up with industry standards and producing a clone of your competition.


Disagree. Especially with this device. How much would the Switch cost if it could immediately play ports from the PS4 with little downscaling while staying mobile?

I mean, are you saying "I'd rather them not make the Switch and make a normal home console with standard specs that can play third party games?" How is that not generic? What would separate them? Just the games?
And are you sure that MOST people who have Xboxes and PS4s would buy this? Because that's the ONLY way for that route to be successful. They'd have to win the majority of all home core gamer console sales.

Would they then also have to chase 4k, VR, and Cloud Computing? I mean they'd HAVE to. Where Microsoft and Sony rely on other whole divisions to design and development non-game components and software. Microsoft can make a VR device and immediately sell it to both the Xbox crowd and the massive PC/Laptop install base. Sony can rely on television and music arms to buff out the media stuff. Nintendo goes the same route with VR.....they have the Nintendo Console crowd to sell to, and that's it. They don't have media arms to include easily. Etc.


This post was edited on 3/7/17 at 12:14 pm
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