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Posted on 1/26/15 at 1:02 pm to Mr Gardoki
The only game truly tested my patience was MGS4 because solid portions of the game are non interactive cutscenes. Other than that, I'm struggling to pull up examples where cutscenes are "too long"
Posted on 1/26/15 at 1:03 pm to Mr Gardoki
cut-scene starts
hit pause
[x] resume [ ] skip
Should be industry standard.
hit pause
[x] resume [ ] skip
Should be industry standard.
Posted on 1/26/15 at 1:06 pm to Mr Gardoki
Yet this board is in love with the Last of Us. Make up your damn minds
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