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re: ***The Halo:MCC MP Discussion Thread***

Posted on 11/22/14 at 9:42 am to
Posted by BottomlandBrew
Member since Aug 2010
27225 posts
Posted on 11/22/14 at 9:42 am to
quote:

missing out on a great story and some really fun missions


I got MCC for the main purpose of playing 1-4 campaigns back to back to back to back. I've never played 3 and 4. I'm just about done with 2.

MM is a critical component, no doubt, and I can't wait until it's running smoothly, but it's not world-ending for me.
Posted by MLSter
Member since Feb 2013
3973 posts
Posted on 11/22/14 at 9:57 am to
I'm still stuck on CE legendary solo it's so fricking hard. But I remember 4 player co-op H3 we would spend hours getting all the skulls and glitching out of levels
Posted by SundayFunday
Member since Sep 2011
9322 posts
Posted on 11/22/14 at 12:06 pm to
No, the fact that they did not test this and covered it up on launch day with a screening of Halo 5 MP is unacceptable. Then they cut the number of game types in half just for it function at all.

NOw, I have to wait at least 5 minutes to get to a full lobby to have a choice between 3 random game types on random levels and then for it to drop half the players and ALWAYS make the teams uneven.

This is bullshite. This game was not meant to be only functional during Custom games.
This post was edited on 11/22/14 at 12:11 pm
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