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re: Madden 15 on 360. Running the ball
Posted on 9/2/14 at 10:31 am to AirborneJonny
Posted on 9/2/14 at 10:31 am to AirborneJonny
hitting sprint is a built in trigger. It causes the oline to release all their blocks and move upfield. If you hit it behind the line they all release the dline and linebakers. You have to get past them first.
Posted on 9/2/14 at 11:05 am to Breesus
My biggest problem is keeping the CPU QB from completing 90% of his passes.
Seriously, every game the CPU is 21/25 with 1 INTs and 2 PBUs and 1 ball just barely squirts out to avoid sack. They never seem to miss a throw. Hell, I was playing the Cowboys and injured Romo and fricking Weeden went 10/10 on me the rest of the way.
On the flip side, I am averaging about 10 sacks a game because the CPU doesn't seem to ever throw off their back foot and will tuck it and run if their reads are covered instead of throwing in traffic.
It gets to a point where I have to drop Junior Galette in coverage the whole second half so he doesn't average 5 sacks a game.
Seriously, every game the CPU is 21/25 with 1 INTs and 2 PBUs and 1 ball just barely squirts out to avoid sack. They never seem to miss a throw. Hell, I was playing the Cowboys and injured Romo and fricking Weeden went 10/10 on me the rest of the way.
On the flip side, I am averaging about 10 sacks a game because the CPU doesn't seem to ever throw off their back foot and will tuck it and run if their reads are covered instead of throwing in traffic.
It gets to a point where I have to drop Junior Galette in coverage the whole second half so he doesn't average 5 sacks a game.
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