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re: Castle Clash: iOS/Droid Tigerdroppins Guild... iOS boss fight Sunday at 9

Posted on 3/28/14 at 10:38 am to
Posted by lsuchamps23
Baton Rouge
Member since Feb 2008
9495 posts
Posted on 3/28/14 at 10:38 am to
what lvl are yalls hero bases?

my biggest problem right now is a single hero will jump out on his own and die instead of waiting for the enemy to come to the group of heroes.

I leveled them up too much, and it's fricking me on HBM
Posted by Casty McBoozer
your mom's fat arse
Member since Sep 2005
35495 posts
Posted on 3/28/14 at 10:44 am to
quote:

what lvl are yalls hero bases?

my biggest problem right now is a single hero will jump out on his own and die instead of waiting for the enemy to come to the group of heroes.

I leveled them up too much, and it's fricking me on HBM

My hero bases are all 14s. If a hero is jumping out on his own you need to move shite further away from your walls. If they're close enough to aggro one hero, they should be walking into the center to aggro all of them.
Posted by Cypdog
Member since Jan 2014
832 posts
Posted on 3/28/14 at 10:44 am to
Try using heroes with ranged attack on those spots. I was keeping my druid in the middle but realized if I put him on the outside he could kill at a distance, keeping him behind the wall.
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