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re: Official League of Legends Thread

Posted on 7/21/16 at 8:21 pm to
Posted by UltimateHog
Oregon
Member since Dec 2011
66026 posts
Posted on 7/21/16 at 8:21 pm to
Nah, no need for that. Dynamic queue has been nearly perfected, playing solo puts you at 0.3% from 50/50 win rate and will end up being right at 50/50. Solo is the same as it was in the end, with the option now to play with as many friends as you want as well.

Well done in the end from Riot.

Glad they're starting to nail their changes even if a rocky start as we head into the new Client this fall and the biggest most needed change for the game overall.
Posted by UltimateHog
Oregon
Member since Dec 2011
66026 posts
Posted on 7/21/16 at 8:34 pm to



I like how it was my unranked smurf that got approved for the Alpha Client Test, it has like 19 champs.
Posted by Drewbie
tFlagship
Member since Jun 2012
58116 posts
Posted on 7/21/16 at 8:40 pm to
quote:

playing solo puts you at 0.3% from 50/50 win rate and will end up being right at 50/50


Winrate is an empty stat in this argument. The whole point is that it's never going to be fair being a solo player when you are going to have games that 3/5-5/5 of the other team is going to be coordinated and have premeditated strategy and synergy. That whole aspect was nonexistent in old queue. It's the whole reason pro scouts aren't even taking into account ladder rank when scouting now. Dynamic queue has completely fricked the competitive integrity of ranked.
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