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re: ** GW 2: Guild Thread** Ole War Skule SERVER: DRAGONBRAND - Join Us!

Posted on 8/16/12 at 1:44 am to
Posted by Muppet
Member since Aug 2007
50512 posts
Posted on 8/16/12 at 1:44 am to
quote:

Necros, Mesmers, Thieves buffed.


Do you have a link to exact details? I sensed that the Necro was pretty effective while playing it this afternoon. I was doing a ton of damage with all of my AoE attacks.

It's good that Mesmers have gotten a boost, just because illusions were previously more useless than Ranger pets. Not sure about the Thief - my problems with it were its generic blandness, not its lethality.
This post was edited on 8/16/12 at 1:45 am
Posted by Freauxzen
Utah
Member since Feb 2006
37530 posts
Posted on 8/16/12 at 7:37 am to
quote:

Do you have a link to exact details? I sensed that the Necro was pretty effective while playing it this afternoon. I was doing a ton of damage with all of my AoE attacks.



LINK

Damage and Healing decreased across the board for the most part. So it's a big shift in mechanics.

quote:

It's good that Mesmers have gotten a boost, just because illusions were previously more useless than Ranger pets. Not sure about the Thief - my problems with it were its generic blandness, not its lethality.


Agreed. Mesmers needed it. Thieves.... Just take a ton of skill. More than once I was killed in under 5 secs by a thief. Rangers, classically seen as top tier, weren't gutted like Guardians though. Guardians healing took a MAJOR hit, so much so I don't know why they keep the mechanic in.
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