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Resident Evil 6
Posted on 6/22/12 at 3:43 am
Posted on 6/22/12 at 3:43 am
Posted on 6/22/12 at 7:55 am to Poxxxx says GFR
There's just too much stuff coming out around that time that's going to get in the way of my Borderlands 2 loot fest. Crap.
Posted on 6/22/12 at 2:55 pm to sicboy
NOTHING shall get in the way of my Borderlands 2 loot fest! I will definitely be playing the shite out of both of these games.
Posted on 6/22/12 at 2:57 pm to Poxxxx says GFR
I hate that time from August to November/December because I can just watch the numbers go down in my bank accound, but at the same time I love it.
Posted on 6/22/12 at 3:04 pm to tehchampion140
quote:
I can just watch the numbers go down in my bank account and the hours in my day disappear
FIFY
This post was edited on 6/22/12 at 3:05 pm
Posted on 6/23/12 at 1:22 am to Poxxxx says GFR
I wanna see the merchant return!
Posted on 6/23/12 at 8:34 am to tehchampion140
you're 15, it'll be okay.
Posted on 6/23/12 at 7:15 pm to Poxxxx says GFR
So stoked about this. Glad they're finally bringing it back to the city
Posted on 6/23/12 at 7:43 pm to Brettesaurus Rex
This game is gonna be the bee's knees, the witch's tits, the zombie chick's vagina (cold and dry, just how I like it).
I just hope they fixed the co-op problems from the last one.
I just hope they fixed the co-op problems from the last one.
Posted on 6/23/12 at 9:28 pm to Poxxxx says GFR
That looks amazing, I can't wait
Its about time they make a good RE game, where you can aim while moving, chain together melee attacks (instead of having to stun first), and zombies arent running around with weapons/driving/pulling levers/etc.
Its about time they make a good RE game, where you can aim while moving, chain together melee attacks (instead of having to stun first), and zombies arent running around with weapons/driving/pulling levers/etc.
Posted on 6/24/12 at 6:00 am to ChroniX
quote:
you can aim while moving, chain together melee attacks
Yeah I can't wait to see how this game plays. Looks great and should be a lot of fun. It's gonna be new tho...it's supposedly set ino 3 different parts. First Leon 2nd Chris and 3rd a mystery character. Couple of guesses of who it might be...
Posted on 6/24/12 at 9:10 am to Poxxxx says GFR
I'm not too sure what I think about the whole aim while you move thing. That just isnt RE. No big deal though.
As for the new character, it's Wesker's son. They released that info a while back.
As for the new character, it's Wesker's son. They released that info a while back.
Posted on 6/24/12 at 9:39 am to Scruffy
quote:
I'm not too sure what I think about the whole aim while you move thing. That just isnt RE. No big deal though
My exact thoughts, but I don't mind. I doubt it will change much. RE will continue to be RE as far as style of play.
quote:
As for the new character, it's Wesker's son.
I noticed the family insignia on him...I was hoping it would be the merchant. If not I thought it would be cool if it was a relative of Krauser
Posted on 6/24/12 at 9:44 am to Poxxxx says GFR
quote:True. As long as they don't make it "run 'n gun," I'm content.
My exact thoughts, but I don't mind. I doubt it will change much. RE will continue to be RE as far as style of play.
quote:I'm curious about his gameplay, and it is one of the last worrying areas of this game for me.
I noticed the family insignia on him...I was hoping it would be the merchant. If not I thought it would be cool if it was a relative of Krauser
Posted on 6/24/12 at 10:07 am to Scruffy
It's hilarious, because the "not being able to move while aiming" thing was been the one aspect of the RE that I constantly hear complaints about. Just doesn't make sense when you are trying to evade a horde of zombies and you just sit still and aim carefully as they run towards you. This is a very welcome addition.
Co-op was fantastic on 5. Just need to fix your AI partner when you are playing by yourself. They were pretty much a lapdog.
Co-op was fantastic on 5. Just need to fix your AI partner when you are playing by yourself. They were pretty much a lapdog.
This post was edited on 6/24/12 at 10:19 am
Posted on 6/24/12 at 10:15 am to sicboy
quote:Yea, I could see how some people would find it annoying.
It's hilarious, because the "not being able to move while aiming" thing was been the one aspect of the RE that I constantly hear complaints about.
quote:I agree. Co-op was great when you had two people playing. It was a complete waste when you were playing solo. I'm hoping that fixed that.
Co-op was fantastic on 5. Just need to make your AI partner when you are playing by yourself. They were pretty much a lapdog.
This post was edited on 6/24/12 at 10:16 am
Posted on 6/24/12 at 10:20 am to Scruffy
I hate when I see a mistake in my posts but not before someone quotes the error
I tried this by myself for a while, and it was fine until we ran across that flying worm thing for the first time. The strategy I had with my friend was one guy distracts it, while the other lays down mines. Then they would lure it on top of them. With the AI partner, she just followed me everywhere, so I pretty much just had to shoot the thing.
I tried this by myself for a while, and it was fine until we ran across that flying worm thing for the first time. The strategy I had with my friend was one guy distracts it, while the other lays down mines. Then they would lure it on top of them. With the AI partner, she just followed me everywhere, so I pretty much just had to shoot the thing.
Posted on 6/24/12 at 10:22 am to sicboy
quote:
I hate when I see a mistake in my posts but not before someone quotes the error
quote:Yea, she was a complete waste. That, and having to rescue her arse from something every few minutes was annoying.
With the AI partner, she just followed me everywhere, so I pretty much just had to shoot the thing.
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