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Started By
Message

Patch 1.06 is Live for download today for PS3
Posted on 1/25/11 at 7:33 am
Posted on 1/25/11 at 7:33 am
No word yet on when it will be live for Xbox. I hope soon. So tired of losing kills to second chance.
What's changed...
What's changed...
quote:
New Features:
• New contracts added to the rotation.
• Added optional pre-match timer for LAN / System-Link games.
Issues Addressed:
• Fixed freeze associated with larger games.
• Improved reliability of players connections to one another.
• Improved ability to bring parties to the game lobby. Late party joiners would try to connect to previous lobby host and be denied if new joiners trigger a lobby host migration.
• Addressed an issue where the Host encounters and infinite spinning loading circle after a Host migration.
• Fixed a timing specific, long/infinite loading screen when joining games (sometimes giving you “Error - Read error (0x80010713) on file <map name>").
• Fixed a timing-specific freeze when host powered down during host migration.
• Cleaned up the map search filter in the Community section (deleted unused entries).
• Fixed Combat Training’s "USE FRIENDS" option for bots names.
• Fixed issue with split-screen guest profile names being blank, resulting in matches never launching.
• Instead of showing the generic “Player” for offline profiles in LAN, we now display the PS3 profile name.
• Fixed Friends list appearing after viewing a Friends Playercard from the Leaderboards.
• Fixed filter so players can now view Friends on Zombies leadboards.
• Fix timing specific issue where the game can be put into slow motion.
• Addressed "disconnected path" error when using the doors in Radiation after a host migration.
• Fixed stability issues navigating lobbies after client on Split Screen Zombies quits out of a game.
• Addressed issue/exploit when removing Counter Spy Plane effects with the Jammer.
• Fixed a freeze when quickly loading maps one after another in private match.
• Fixed issue where players get primary weapons in Second Chance.
• Fixed “NEW” stamp not disappearing for Custom Slot 9 when highlighting the slot.
• Removed water vision effect when respawning after dying in the acid pool in Radiation.
• Several contract fixes.
Gameplay Tuning:
• Second Chance – players that put an enemy into Second Chance are now credited for a full kill once that enemy dies. If another player kills the enemy while the enemy is in Second Chance, they will get assist credit.
• Adjustments to the PSG1 with attachments.
• AK74U adjustments.
• RCXD adjustments.
• Silenced sniper rifle adjustments.
• Removed hit markers when shooting friendly equipment.
Posted on 1/25/11 at 7:36 am to The Sad Banana
Nope. Well, the technical stuff mostly is but the Game tunning stuff is coming to Xbox too as well as the new contracts.
Posted on 1/25/11 at 7:47 am to stout
We finally got something before the Xbox guys!!
Much needed patch. Hopefully it works out.
Much needed patch. Hopefully it works out.
Posted on 1/25/11 at 7:51 am to Devious
If this patch doesn't fix the lagging issues, im officially done with BLOPS.
Posted on 1/25/11 at 7:52 am to stout
quote:
as the new contracts.
Wonder what they will be?
Posted on 1/25/11 at 7:53 am to lsuchamps23
I feel the same way BT. I will be looking for a new game soon.
Posted on 1/25/11 at 7:57 am to oubie2
I always have GT5 to fall back on 
Posted on 1/25/11 at 8:00 am to lsuchamps23
quote:
I always have GT5 to fall back on
I played gt5 prologue. Solid game, but I was thinking about homefront.
Posted on 1/25/11 at 8:06 am to stout
Any word on how much the map packs are going to cost for 360?
Posted on 1/25/11 at 8:08 am to The Sad Banana
Guess I need to up my Micro points today. Only 7 more days. 
Posted on 1/25/11 at 8:11 am to The Sad Banana
AJF
How have things been going in my old hometown?
How have things been going in my old hometown?
Posted on 1/25/11 at 8:13 am to lsuchamps23
quote:I think this is the most important aspect of the patch for PS3ers.
• Improved reliability of players connections to one another.
Posted on 1/25/11 at 8:29 am to stout
quote:
• Adjustments to the PSG1 with attachments.
Are they improving or nerfing the PSG?
Posted on 1/25/11 at 8:52 am to stout
sunday night i felt i was a step ahead of everyone.
last night i felt a step behind.
typically i know im behind when i watch kill cams.
what to think
last night i felt a step behind.
typically i know im behind when i watch kill cams.
Posted on 1/25/11 at 8:54 am to donRANDOMnumbers
Still running hardwired? I tried it - mixed results.
Posted on 1/25/11 at 9:01 am to stout
quote:
Removed water vision effect when respawning after dying in the acid pool in Radiation.
thank God they are fixing this. I'm tired of that damn water vision when I die in that acid pool
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