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Message
re: Best PvP MMORPG
Posted on 12/30/10 at 11:05 am to Doldil
Posted on 12/30/10 at 11:05 am to Doldil
I can potentially agree to a slight extent.
in Vanilla, it was the better geared team just skull fricked the other team - trust me, i was skull fricked many times
then they made AB which was a slight challenge cause you had to have a strat to be good at it - unfortunatly Alliance are morons, in large part.
WSG was ok at first, but then the better geared teams would camp you, while they held the flag to farm honor. changed now, so its a tad more enjoyable.
Alterac Valley was fun in the beginng because you had to do so many things to make the fight at the end easier - while still completeing it before the opposing sides. now its just a zerg to the other end and pray that you don't die on the last boss.
PVP as a whole got boring to me a long time ago - i hardly ever do it anymore.
**this is just my observation as an Alli player - i could easily see the same things fromn the Horde perspective - albeit it winning a whole hell of a lot more :P"
in Vanilla, it was the better geared team just skull fricked the other team - trust me, i was skull fricked many times
then they made AB which was a slight challenge cause you had to have a strat to be good at it - unfortunatly Alliance are morons, in large part.
WSG was ok at first, but then the better geared teams would camp you, while they held the flag to farm honor. changed now, so its a tad more enjoyable.
Alterac Valley was fun in the beginng because you had to do so many things to make the fight at the end easier - while still completeing it before the opposing sides. now its just a zerg to the other end and pray that you don't die on the last boss.
PVP as a whole got boring to me a long time ago - i hardly ever do it anymore.
**this is just my observation as an Alli player - i could easily see the same things fromn the Horde perspective - albeit it winning a whole hell of a lot more :P"
Posted on 12/30/10 at 11:19 am to Thracken13
I've participated in WoW pvp like 3 times...instanced pvp for me just bores me. You know what you're getting into and that's that. In open world pvp (like what WoW started as) it's that element of surprise of not knowing if you're about to be attacked or not.
That's what I loved about EQ's pvp. The server I played on was split into 4 teams, but the evil team was so much stronger that the other 3 teams eventually joined together in a sort of 3v1 good vs evil show down. (3v1 doesn't sound fair, but there were that many more people that were evil than there were good). But at the same time, the people who were considered apart of the good team, could still attack the other good people as long as they weren't on their own team.
The teams were broken down into: Evil, Shorties (gnomes, halflins etc) Humans, and Elves. So basically, you never knew wtf was about to happen. You could be grouped with someone and they get pissed and start killing you. You wanted to take over a camp for that rare item, that all the other servers required you waiting in line to get in the group...frick it, kill the people and take the camp. It was brutal, and it was fun.
That's what I loved about EQ's pvp. The server I played on was split into 4 teams, but the evil team was so much stronger that the other 3 teams eventually joined together in a sort of 3v1 good vs evil show down. (3v1 doesn't sound fair, but there were that many more people that were evil than there were good). But at the same time, the people who were considered apart of the good team, could still attack the other good people as long as they weren't on their own team.
The teams were broken down into: Evil, Shorties (gnomes, halflins etc) Humans, and Elves. So basically, you never knew wtf was about to happen. You could be grouped with someone and they get pissed and start killing you. You wanted to take over a camp for that rare item, that all the other servers required you waiting in line to get in the group...frick it, kill the people and take the camp. It was brutal, and it was fun.
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