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re: Baldurs Gate III - Any tips?

Posted on 1/18/24 at 12:36 pm to
Posted by Joshjrn
Baton Rouge
Member since Dec 2008
27259 posts
Posted on 1/18/24 at 12:36 pm to
quote:

The game doesn't respect the player's time in a lot of ways beyond the turn-based combat, and many (if not the majority) of combat encounters feel tuned to just screw with the players.


Examples? I can't think of any combat examples that I felt were unreasonable outside of early in my experience marching my entire group into a clear surrounded combat situation and then telling the baddies to kick rocks (oh, Nere...), which... is just what you normally do in games

But once I internalized that doing so was stupid, I haven't really had any issues with combat since.
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