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re: Mass Effect 3 - Weekend Challenges

Posted on 5/2/12 at 3:46 pm to
Posted by Tennessee Jed
Mr. SEC Rant
Member since Nov 2009
17909 posts
Posted on 5/2/12 at 3:46 pm to
probably nothing worth writing home about. the victory packs are normally pretty lame.

I'd guess. 5 - missiles, Medigels, survival kits. and 2 level 3 equip bonuses.

commendation packs are where you get the good stuff.
Posted by CornDogCologne
AFUERA!
Member since Nov 2007
8784 posts
Posted on 5/2/12 at 3:48 pm to
Exactly.

Needed some more consumables. Hard to get excited about them, though.

Hope I didn't get stiffed on commendation pack.
This post was edited on 5/2/12 at 3:50 pm
Posted by Tennessee Jed
Mr. SEC Rant
Member since Nov 2009
17909 posts
Posted on 5/2/12 at 7:31 pm to
Commendation packas are up. Got a bunch of equipment and an eagle.
Posted by CornDogCologne
AFUERA!
Member since Nov 2007
8784 posts
Posted on 5/2/12 at 11:15 pm to
Valiant II.
Posted by hypnos
Member since Dec 2009
2227 posts
Posted on 5/3/12 at 12:49 am to
Did they change something in the packs? I got three n7 weapons in four packs after about three weeks of nothing but harpoon guns and character training cards.
Posted by Smash Mouth Tider
Member since Sep 2011
2466 posts
Posted on 5/3/12 at 6:01 am to
quote:

Valiant II.


Posted by Smash Mouth Tider
Member since Sep 2011
2466 posts
Posted on 5/3/12 at 6:02 am to
quote:

Did they change something in the packs? I got three n7 weapons in four packs after about three weeks of nothing but harpoon guns and character training cards.


No, I'm still getting shite on, so all is well with them.
Posted by DMagic
#ChowderPosse
Member since Aug 2010
48999 posts
Posted on 5/3/12 at 8:18 am to
I got a hurricane kinda meh

Good news is I almost have all of my gold guns maxed so I can look forward to character training!




Posted by Douglas Quaid
Mars
Member since Mar 2010
4116 posts
Posted on 5/3/12 at 10:11 am to
quote:

stiffed on commendation pack


I did. Got another damn shotgun. Pretty sure I have all of the shotguns out there now so at least I won't get anymore.

All I want is a decent assault rifle.
Posted by jmarto1
Houma, LA/ Las Vegas, NV
Member since Mar 2008
36436 posts
Posted on 5/3/12 at 10:19 am to
I still haven't got past the Mattock II for my best assault rifle.
Posted by hypnos
Member since Dec 2009
2227 posts
Posted on 5/3/12 at 10:52 am to
This weekend I got the saber, the valiant, and the black widow. D Magic whats better the valiant or the black widow? And did you finally get your salarian infiltraitor?
Posted by Smash Mouth Tider
Member since Sep 2011
2466 posts
Posted on 5/3/12 at 10:57 am to
quote:


I still haven't got past the Mattock II for my best assault rifle.


That's what gets me. I never use the Mattock and I've got it on Level 9 right now.
Posted by Smash Mouth Tider
Member since Sep 2011
2466 posts
Posted on 5/3/12 at 11:01 am to
quote:

Black widow


That's what I've been waiting on.

They say the Valiant does more damage per sec (factor in fire & reload time), but the black widow does more damage per round.
Posted by Tennessee Jed
Mr. SEC Rant
Member since Nov 2009
17909 posts
Posted on 5/3/12 at 11:58 am to
So, the Bioware ME3-MP forum, has a bunch of posters who feel that the best way to go about buying packs is to focus solely on recruit packs, until all your common weapons are leveled, then move to veteran until all your uncommon weapons are leveled, then move onto spector.

I assume that their reasoning is that,knocking out all the uncommons, and commons, increase the chances of landing multiple rares in your spector packs.

thoughts? seems reasonable enough, but damn nothing beats opening a fresh spector or premium spector pack.
This post was edited on 5/3/12 at 12:20 pm
Posted by Smash Mouth Tider
Member since Sep 2011
2466 posts
Posted on 5/3/12 at 12:14 pm to
quote:

Tennessee Jed



Makes sense, but I guess they could still kill you with character upgrades.


BTW-Balance changes are in.

--------------------------------------------------------------------------
May 2, 2012
----------------------------------------------------------------------------

Frag Grenade Power
- Base damage increased from 650 to 750
- Evolution 3 increase to max grenades increased from 1 to 2
- Evolution 4 extra damage to organics increased from 40% to 50%
- Evolution 5 armor damage bonus increased from 65% to 75%
- Evolution 6 shield damage bonus increased from 65% to 75%

Inferno Grenade Power
- Base damage per second increased from 100 to 125
- Evolution 3 increase to max grenades increased from 1 to 2

Sabotage Power
- Damage from weapon backfire increased from 200 to 300
- Evolution 2 weapon backfire damage bonus increased from 50% to 60%
- Delay before weapons backfire reduced from 2 to 1.5 seconds

Biotic Explosion Power Combo
- Impact radius reduced from [3.0-5.0] meters to [2.0-4.0] meters

Arc Pistol
- Damage increased from [61.6-76.8] to [70.2-87.7]
- Encumbrance decreased from [1.25-0.7] to [1.1-0.6]

Wraith Shotgun
- Damage increased from [89.5-111.9] to [102.3-127.8]

Cerberus Horde Wave Data
- (Silver) Extraction wave: reduced number of Guardians from 4 to 3 and added a single Phantom

Atlas
- (Silver) Increased chance to sync kill players from 50% to 60%
- (Gold) Increased chance to sync kill players from 60% to 80%

Objective Waves (Waves 3, 6, and 10)
- Increase XP rewards for completing objectives from 2000 to 3000

XP Rewards
- Random Faction XP bonus increased from 15% to 25%
- Random Map XP bonus increased from 10% to 15%

Credit Rewards
- Total credits rewarded for a match is unchanged
- Increased share of total credits for wave 6 by 10%
- Decreased share of total credits for wave 10 by 10%
Posted by Tennessee Jed
Mr. SEC Rant
Member since Nov 2009
17909 posts
Posted on 5/3/12 at 1:10 pm to
What's the max level of upgrades for each weapon attachment, is it five?
This post was edited on 5/3/12 at 1:11 pm
Posted by Smash Mouth Tider
Member since Sep 2011
2466 posts
Posted on 5/3/12 at 1:41 pm to
quote:


What's the max level of upgrades for each weapon attachment, is it five?


Yes, five.
Posted by hypnos
Member since Dec 2009
2227 posts
Posted on 5/3/12 at 6:13 pm to
I was just screwing around with the arc pistol. Its actually pretty decent now. Still not as great as the carnifex but pretty decent.
Posted by DMagic
#ChowderPosse
Member since Aug 2010
48999 posts
Posted on 5/3/12 at 6:23 pm to
The valiant is more accurate but I don't have one so I use the BW. And yes I did finally get a Salarian infiltrator but it's been so long since I played as one that I suck with him SMH
Posted by DMagic
#ChowderPosse
Member since Aug 2010
48999 posts
Posted on 5/9/12 at 12:59 pm to
New Challenge





Cerberus defectors have verified key intel on Reaper banshees to help provide us a vulnerability to exploit. Banshees are created from a specific kind of asari that cannot be replaced quickly, so we are diverting forces to focus on an all-out banshee extermination effort.

This task is an onerous one, and many of you are right to dread contact with these particular foes, but rest assured that we are prepared to reinforce your battalion with reserves. The vorcha want in, and as soon as they complete combined-arms training with our technically-skilled personnel, we will let them loose.

It’s time to make our enemies scream.

Allied Goal: Kill 3,000,000 banshees
Squad Goal: Survive until a full extraction on any map against any enemy on gold difficulty.

Successful completion of the allied goal will grant all players a Victory Pack.
Successful completion of the squad goal will grant all squadmates a Commendation Pack.



Cool Stats Page:
Picture was way too large
LINK
This post was edited on 5/9/12 at 1:01 pm
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