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Message
re: Mass Effect 3 - Weekend Challenges
Posted on 4/18/12 at 11:57 am to CornDogCologne
Posted on 4/18/12 at 11:57 am to CornDogCologne
quote:
Been replaced with resurgence packs.
Guaranteed new char unlocks, I believe.
Not actually guaranteed to unlock a character, just guaranteed to unlike SOMETHING from the Resurgence DLC, so you could simply get a Geth SMG, harpoon gun, etc.
Posted on 4/18/12 at 12:02 pm to Celtictig3r
Yeah, found that out yesterday.
I'm the proud owner of a kishock after purchasing my pack last night.
I'm the proud owner of a kishock after purchasing my pack last night.
This post was edited on 4/18/12 at 12:03 pm
Posted on 4/18/12 at 1:53 pm to CornDogCologne
I opened a couple packs yesterday, got the Batarian Sent for free, then Geth Engineer, Asari Justicar, and Krogan Vanguard, along with the Geth SMG. Really looking forward to using the Justicar and new Krogan.
As for the SMG, I find it pretty shitty, although it is useful when Cerberus troops role out of the way of a Warp or Throw and I can light up their head.
As for the SMG, I find it pretty shitty, although it is useful when Cerberus troops role out of the way of a Warp or Throw and I can light up their head.
Posted on 4/18/12 at 2:39 pm to Celtictig3r
Looks like they just made some weapon changes.
April 17, 2012
----------------------------------------------------------------------------
Geth Pulse Rifle
- Damage increased from [21.9-27.4] to [24.1-30.1]
- Spare Ammo increased from [400-500] to [480-640]
Phaeston Assault Rifle
- Damage increased from [34.7-42.2] to [38.1-47.6]
- Spare Ammo increased from [300-375] to [350-450]
- Encumbrance decreased from [1.5-0.9] to [1.35-0.8]
Saber Assault Rifle
- Damage increased from [350.1-437.6] to [389.0-486.2]
- Spare Ammo increased from [40-50] to [40-56]
Revenant Assault Rifle
- Damage increased from [57.9-71.2] to [63.6-79.5]
- Spare Ammo increased from [300-375] to [360-480]
- Encumbrance decreased from [2.0-1.4] to [1.8-1.25]
Collector Assault Rifle
- Damage increased from [44.3-55.4] to [48.7-60.9]
- Spare Ammo increased from [280-350] to [308-392]
- Encumbrance decreased from [2.0-1.4] to [1.8-1.25]
Paladin Heavy Pistol
- Damage increased from [389.9-487.4] to [424.9-531.1]
- Encumbrance decreased from [1.5-0.9] to [1.25-0.7]
- Magazine Size decreased from 4 to 3
- Spare Ammo increased from [16-26] to [21-33]
Talon Heavy Pistol
- Damage increased from [86.5-108.1] to [93.7-117.1]
- Encumbrance decreased from [1.5-0.9] to [1.25-0.7]
- Spare Ammo increased from [24-34] to [24-36]
Arc Pistol
- Damage increased from [56.6-71.1] to [61.6-76.8]
- Encumbrance decreased from [1.5-0.9] to [1.25-0.7]
Shuriken SMG
- Damage increased from [33.6-42.1] to [38.7-48.3]
- Spare Ammo increased from [324-405] to [360-468]
- Encumbrance decreased from [0.5-0.2] to [0.45-0.2]
Tempest SMG
- Damage increased from [41.1-53.5] to [47.5-59.4]
- Spare Ammo increased from [350-437] to [400-500]
- Encumbrance decreased from [0.75-0.35] to [0.65-0.3]
Hornet SMG
- Damage increased from [46.1-57.6] to [53.7-67.2]
- Spare Ammo increased from [144-180] to [168-216]
- Encumbrance decreased from [1.0-0.5] to [0.85-0.45]
Locust SMG
- Damage increased from [30.1-39.3] to [34.3-42.8]
- Spare Ammo increased from [240-300] to [260-340]
- Encumbrance decreased from [0.75-0.35] to [0.65-0.3]
Hurricane SMG
- Damage increased from [72.5-90.6] to [83.3-104.1]
- Spare Ammo increased from [240-300] to [280-360]
- Encumbrance decreased from [1.0-0.5] to [0.85-0.45]
Geth SMG
- Damage increased from [13.9-17.4] to [16.1-20.1]
- Spare Ammo increased from [500-625] to [600-800]
- Encumbrance decreased from [0.75-0.35] to [0.65-0.3]
Wraith Shotgun
- Spare Ammo increased from [10-20] to [18-28]
Submission Net Power
- Base cooldown decreased from 12 to 10 seconds
- Projectile speed increased from 22.5 meters/sec to 27.5 meters/sec
Decoy, Combat Drone, Sentry Turret, and Geth Turret Powers
- Decreased the maximum number of enemies that will target them at the same time.
April 17, 2012
----------------------------------------------------------------------------
Geth Pulse Rifle
- Damage increased from [21.9-27.4] to [24.1-30.1]
- Spare Ammo increased from [400-500] to [480-640]
Phaeston Assault Rifle
- Damage increased from [34.7-42.2] to [38.1-47.6]
- Spare Ammo increased from [300-375] to [350-450]
- Encumbrance decreased from [1.5-0.9] to [1.35-0.8]
Saber Assault Rifle
- Damage increased from [350.1-437.6] to [389.0-486.2]
- Spare Ammo increased from [40-50] to [40-56]
Revenant Assault Rifle
- Damage increased from [57.9-71.2] to [63.6-79.5]
- Spare Ammo increased from [300-375] to [360-480]
- Encumbrance decreased from [2.0-1.4] to [1.8-1.25]
Collector Assault Rifle
- Damage increased from [44.3-55.4] to [48.7-60.9]
- Spare Ammo increased from [280-350] to [308-392]
- Encumbrance decreased from [2.0-1.4] to [1.8-1.25]
Paladin Heavy Pistol
- Damage increased from [389.9-487.4] to [424.9-531.1]
- Encumbrance decreased from [1.5-0.9] to [1.25-0.7]
- Magazine Size decreased from 4 to 3
- Spare Ammo increased from [16-26] to [21-33]
Talon Heavy Pistol
- Damage increased from [86.5-108.1] to [93.7-117.1]
- Encumbrance decreased from [1.5-0.9] to [1.25-0.7]
- Spare Ammo increased from [24-34] to [24-36]
Arc Pistol
- Damage increased from [56.6-71.1] to [61.6-76.8]
- Encumbrance decreased from [1.5-0.9] to [1.25-0.7]
Shuriken SMG
- Damage increased from [33.6-42.1] to [38.7-48.3]
- Spare Ammo increased from [324-405] to [360-468]
- Encumbrance decreased from [0.5-0.2] to [0.45-0.2]
Tempest SMG
- Damage increased from [41.1-53.5] to [47.5-59.4]
- Spare Ammo increased from [350-437] to [400-500]
- Encumbrance decreased from [0.75-0.35] to [0.65-0.3]
Hornet SMG
- Damage increased from [46.1-57.6] to [53.7-67.2]
- Spare Ammo increased from [144-180] to [168-216]
- Encumbrance decreased from [1.0-0.5] to [0.85-0.45]
Locust SMG
- Damage increased from [30.1-39.3] to [34.3-42.8]
- Spare Ammo increased from [240-300] to [260-340]
- Encumbrance decreased from [0.75-0.35] to [0.65-0.3]
Hurricane SMG
- Damage increased from [72.5-90.6] to [83.3-104.1]
- Spare Ammo increased from [240-300] to [280-360]
- Encumbrance decreased from [1.0-0.5] to [0.85-0.45]
Geth SMG
- Damage increased from [13.9-17.4] to [16.1-20.1]
- Spare Ammo increased from [500-625] to [600-800]
- Encumbrance decreased from [0.75-0.35] to [0.65-0.3]
Wraith Shotgun
- Spare Ammo increased from [10-20] to [18-28]
Submission Net Power
- Base cooldown decreased from 12 to 10 seconds
- Projectile speed increased from 22.5 meters/sec to 27.5 meters/sec
Decoy, Combat Drone, Sentry Turret, and Geth Turret Powers
- Decreased the maximum number of enemies that will target them at the same time.
Posted on 4/18/12 at 10:45 pm to Smash Mouth Tider
Kishock kinda sucks.
Just saying.
Had two straight rounds of fail with this goddamn spear chucker.
Just saying.
Had two straight rounds of fail with this goddamn spear chucker.
Posted on 4/19/12 at 2:33 am to CornDogCologne
Dude that shite is useless.
If it could take down a brute in 1-2 shots it would BARELY be worth using.
frick. That. Sea. Weapon.
If it could take down a brute in 1-2 shots it would BARELY be worth using.
frick. That. Sea. Weapon.
Posted on 4/19/12 at 1:40 pm to WestlakeTiger
I played with a guy who was a beast with it
He also was N7 rank 1270
He also was N7 rank 1270
Posted on 4/19/12 at 2:12 pm to DMagic
I'd imagine he's good with most things.
Well, except social interaction or casual sex with women that aren't made of plastic.
Well, except social interaction or casual sex with women that aren't made of plastic.
Posted on 4/19/12 at 4:35 pm to CornDogCologne
Thanks for the weapon damage updates.
On the shitty side of the news. Dropped 99k on one of those new packs and just as it opened host dropped. Money gone. Pack gone. Ran that fricking shite for nothing.
On the shitty side of the news. Dropped 99k on one of those new packs and just as it opened host dropped. Money gone. Pack gone. Ran that fricking shite for nothing.
Posted on 4/19/12 at 7:07 pm to WestlakeTiger
So there's no weekend challenge this weekend but they did let us know what next week's is going to be:
Probably going to have to kill a shitload of Banshees or Phantoms if I had to guess.
Probably going to have to kill a shitload of Banshees or Phantoms if I had to guess.
Posted on 4/19/12 at 7:17 pm to DMagic
bounty weekend? exorcist?
and I wonder what they'll start coming up with when they start scraping the bottom of the barrel for catchy titles for weekend challenges.
and I wonder what they'll start coming up with when they start scraping the bottom of the barrel for catchy titles for weekend challenges.
This post was edited on 4/19/12 at 10:42 pm
Posted on 4/19/12 at 10:17 pm to CornDogCologne
quote:
catchy titles
Knowing EA it'll start being called the "frick You Peons Get Money Weekends"
Posted on 4/19/12 at 10:52 pm to DMagic
"Operation we intentionally ruined the ending to hit our launch window" has a nice ring to it.
Posted on 4/20/12 at 6:13 pm to CornDogCologne
Anyone going to be on tonight?
Posted on 4/21/12 at 3:52 pm to DMagic
Got my asari justicar. And harpoon gun 7. Anyone else get character training cards for characters they have maxed.
Posted on 4/21/12 at 4:01 pm to hypnos
I still don't have a Salarian Infiltrator damnit
Posted on 4/21/12 at 7:14 pm to DMagic
How can people suck so bad on bronze.
This post was edited on 4/21/12 at 7:16 pm
Posted on 4/22/12 at 7:10 am to hypnos
I was thinking the same thing last night. I got a 5 revives bonus off of one guy. I mean, I have my bad situations where I screw up but this guy was awful. Also, the rarest things for me to get in packs lately: medi gel.
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