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re: Hollow Knight: Silksong Thread

Posted on 1/21/26 at 2:15 pm to
Posted by Carson123987
Middle Court at the Rec
Member since Jul 2011
68017 posts
Posted on 1/21/26 at 2:15 pm to
You're almost there, just knock it out. Act 3 has some amazing boss fights
Posted by VoxDawg
Glory, Glory
Member since Sep 2012
77181 posts
Posted on 1/21/26 at 2:45 pm to
The Last Judge may be the death of me. I have the magma bell equipped and can consistently get to Phase 2, but this fight is making me hate life.
Posted by Carson123987
Middle Court at the Rec
Member since Jul 2011
68017 posts
Posted on 1/21/26 at 2:55 pm to
Which attack is giving you the most trouble?

I can’t relate because I accidentally got into the Citadel the back way (which allows you to skip Last Judge). So when I went back and fought her, I had a much more robust kit than a player would otherwise have there and mopped her after 2-3 attempts
Posted by VoxDawg
Glory, Glory
Member since Sep 2012
77181 posts
Posted on 1/21/26 at 8:16 pm to
It's just a third phase of that fight. It's nothing but more of the same but faster and invariably I end up pushing the wrong button and getting two units of contact damage.

I got tantalizingly close to victory earlier tonight, and made a stupid move and got myself killed. But I've been consistently making it to the third phase as of tonight usually can make it through the entire first phase without taking any kind of damage. Granted, it's taken me a week to get there. I had to take a break from that entire encounter and go clear out Hunter's March and most of sinners road just to have a change of scenery.
Posted by VoxDawg
Glory, Glory
Member since Sep 2012
77181 posts
Posted on 1/23/26 at 9:39 pm to
I. Didn't. Know. She. Would. Explode. When. She. Died.

Made it untouched for the whole runback.

Didn't take any damage until Phase 3.

Perfected aiming for the outside of her hitbox when doing the pogo attacks in phases 2 & 3.

Finally killed her and while I was sitting there in shock and relief, the bitch self-destructed and killed me before the autosave kicked in.

Took me 3-4 attempts afterwards to take her down again, but I finally did it. On to the Citadel now.
This post was edited on 1/24/26 at 8:24 am
Posted by VoxDawg
Glory, Glory
Member since Sep 2012
77181 posts
Posted on 1/25/26 at 7:52 pm to
Got the clawline and I'm now in pursuit of the double jump Faydown Cloak in Mount Fay. Got to the first bench after Shakra' s campfire and am now struggling with the interior of the mountain after finally learning the ascent up the left side.
Posted by VoxDawg
Glory, Glory
Member since Sep 2012
77181 posts
Posted on 1/26/26 at 1:15 pm to
I stalled out on the left side ascent for about 90 minutes because I realized I was trying to jump/float/Clawline too quickly after hitting one of the flying mobs as I was was working my way from cable car to cable car. Even the slightest hesitation after hitting a target with the Clawline can make the difference between having enough altitude from hitting one of the flying bugs and coming up short.

Took me a while to understand that I was accidentally self-sabotaging my runs by being impatient with the jump button.
Posted by VoxDawg
Glory, Glory
Member since Sep 2012
77181 posts
Posted on 1/27/26 at 9:11 am to
Finally made it to the top and got the Faydown Cloak. I take heart in the fact that folks say this was the hardest platforming section of the game, since it's behind me, now. That timer to avoid damage from the cold was diabolical.
Posted by VoxDawg
Glory, Glory
Member since Sep 2012
77181 posts
Posted on 2/9/26 at 9:20 am to
Still in Act II, and I've hit a bit of a plateau. There's any number of directions I can go and I'm not sure that I'm committed to any one, right now.

I finally found my way into Bilewater in reverse from the way many do it (I went down from Whispering Vaults rather than going over from Sinner's Road once you get the Double Jump).

Apparently I had the ability to go over into Putrefied Ducts from Memoriam since getting the Faydown Cloak, too, but I missed that secret entrance. It wasn't until I saw a Youtube video trying to figure out if you have to open the connection between Bilewater & Putrefied Ducts from the top down that I learned I can get into the Ducts after all.

Ditto for the Wisp Thicket area into the Underworks. I made it to the Father Flame boss and I don't need the kind of negativity in my life that that run back would cause. The Mist area navigating to the Exhaust Organ, too.

I found Trubbio in Whispering Vaults' stage area and didn't feel like banging my head against that particular wall for a while either. I made it to the last phase of the gauntlet to get the Conductor's Melody in the High Halls, but that Choir Clapper mob is a gigantic PITA. The main thing I have picked up in my time since I was working on that one to no avail is the Tacks subweapon that's thrown on the ground. Maybe sticking to the walls and spam those would work. Of course, that means barely using them if at all in the rounds leading up to that finale part....

I ran into the Chef boss in Sinner's Road and attempted that one several times, but it didn't seem compelling enough to make me stick with it the way some of the other bosses like Last Judge and the Cogwork Dancers did to keep at it until I finally knocked them out.

Is there a such thing as a game being TOO open world?

I got the Ruined Tool in the Bilewater Weavenest (Murglin), and consensus seems to be to take it back to the Mount Fay peak and convert it there, rather than giving it to the Deep Docks merchant or the Twelfth Architect.
Posted by VoxDawg
Glory, Glory
Member since Sep 2012
77181 posts
Posted on 2/11/26 at 9:32 am to
So that Wreath of Cleansing in the Putrefied Ducts is a lifesaver. I made it all the way to Bilewater and cleared the arena battle in Bilehaven... only to have a new boss spawn right after. What a sonofabitch.

Thankfully, I discovered the hidden bench that's halfway from the Bilewater bell station to ease the pain of that run back. I'm assuming that once I clear that boss, the pathway to the left will open up to be able to open the doorway to Huntress' area in the bottom left of the Ducts area.

I did land the Apostate Key, so I can revisit the Slab's previously inaccessible areas. I'm about halfway through Sands of Karak, but haven't opened the shortcut back to the top of Blasted Lands right before the area where the Flea Circus moved after beating The Last Judge.
Posted by tween the hedges
Member since Feb 2012
20637 posts
Posted on 2/16/26 at 9:23 pm to
If you want a couple of points I can help.


Spoilers on something else







Holy shite I finally beat Lost Lace. I spent probably 5 hours and was so pissed I didn't beat it before my week vacation.

After my vacation I played like 20 mins this morning before work, got clapped, and then I tried it once more before bed and stomped it first try. Funny how these games work



Posted by VoxDawg
Glory, Glory
Member since Sep 2012
77181 posts
Posted on 2/17/26 at 6:45 am to
Finally had a bit of a breakthrough and discovered a few new bosses - the two in the bottom left of Deep Docks, the one in the Marilyn Monroe dress within the bottom right of The Slab. Haven't beaten either, mind you.

Both shortcuts to Blasted lands from Sands of Karak are now open and I have that timed ascent to the top of Karak up next.

Once I finish the Sands of Karak, I need to buckle down and finish Groal in Bilehaven.

There were a lot of red slot subweapons that I'd missed, so I had to take a mental break to pick those up, grab lost fleas once they were able to be marked on the map, etc. The Cogflies have been a game changer.
Posted by Carson123987
Middle Court at the Rec
Member since Jul 2011
68017 posts
Posted on 2/17/26 at 8:05 am to
quote:

Groal in Bilehaven.


Posted by VoxDawg
Glory, Glory
Member since Sep 2012
77181 posts
Posted on 2/17/26 at 8:47 am to
Having to fight an arena battle just for the opportunity to fight a boss is all kinds of fricked up.
Posted by Carson123987
Middle Court at the Rec
Member since Jul 2011
68017 posts
Posted on 2/17/26 at 10:42 am to
Best thing I can tell you is to get under the flyers and just kill them as fast as you can with up swings.

Also, let Groal suck you up. You can dish out a ton of pain from inside his mouth
Posted by VoxDawg
Glory, Glory
Member since Sep 2012
77181 posts
Posted on 2/17/26 at 1:00 pm to
I think I've only gotten to that miserable bastard once or twice. Trying to navigate that gauntlet before he emerges is awful.
Posted by tween the hedges
Member since Feb 2012
20637 posts
Posted on 2/18/26 at 12:06 pm to
If you're to that point and want to look it up or have me ruin it, there's a way to totally cheese that boss where you basically can't lose.

Probably my least favorite part of the game so I looked it up.
Posted by VoxDawg
Glory, Glory
Member since Sep 2012
77181 posts
Posted on 2/18/26 at 3:07 pm to
Is that where you say "frick it" and get down in the maggots and just hit him when he gets near?

I don't think they patched that one. It seems like every time I find a good way of cheesing one of the harder bosses, it comes out that they fixed the exploits months ago, just after release.
This post was edited on 2/18/26 at 3:08 pm
Posted by tween the hedges
Member since Feb 2012
20637 posts
Posted on 2/18/26 at 3:11 pm to
quote:

Is that where you say "frick it" and get down in the maggots and just hit him when he gets near?

Yep The bottom right and left corner under the bridge thing are complete safe zones. I don't remember it by memory but there are some attacks that are very easy to jump out and punish while you stay safe the rest of the time. Also throwing tools and cogflies when you're safe.

Even more....spoilers







There's also a bench really well hidden that cuts the runback in about half. It's still a pain but you avoid the really annoying guys when you have to scale that big wall.
Posted by VoxDawg
Glory, Glory
Member since Sep 2012
77181 posts
Posted on 2/18/26 at 3:14 pm to
Yeah, I have that bench, thankfully. Right now, I think the most brutal run-back I've overcome was the one for that damned broken bench in Sinner's Road. There was no sense in that.
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