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re: Ghost Recon game mode discussion and Squad invites
Posted on 5/30/12 at 8:37 pm to Antiheroaz
Posted on 5/30/12 at 8:37 pm to Antiheroaz
Damn man!!!!!!Damn!
That, sir, was a close call.
wipes sweat from brow and turns to walk off into the sunset.
That, sir, was a close call.
wipes sweat from brow and turns to walk off into the sunset.
Posted on 5/30/12 at 9:02 pm to Antiheroaz
Happened to me and sbr today. Guy got an objective without being on it.
I can't wait to be back on day shift so I can play with you guys
NOHOMO
I can't wait to be back on day shift so I can play with you guys
Posted on 5/31/12 at 9:33 am to JAE20
So did anyone get on last night?
Still problems with servers?
Still problems with servers?
Posted on 5/31/12 at 9:55 am to Gnar Cat21
I did for a round and it was fine, but my team was not. Dashed like a boss.
Posted on 5/31/12 at 10:09 am to Blitzed
Good to hear it was ok at least
Can't play with a shitty team though. I'll be on again this afternoon when I get off work. Probably around 5 or so
Y'all hit me up if youre on
Can't play with a shitty team though. I'll be on again this afternoon when I get off work. Probably around 5 or so
Y'all hit me up if youre on
Posted on 5/31/12 at 10:09 am to Gnar Cat21
I've been looking at the ubisoft forums and no mention of invisible hack. The douche that was doing it gave me the same old tired line "I don't even know how".
Most of the forums are interesting. Lots of complaints from people about "cod"like gameplay.WTH?
Obvious engineer class overuse and detection equipment. People don't like showing up on screen. The old ones were much more stealthy.
Eh
Most of the forums are interesting. Lots of complaints from people about "cod"like gameplay.WTH?
Obvious engineer class overuse and detection equipment. People don't like showing up on screen. The old ones were much more stealthy.
Eh
This post was edited on 5/31/12 at 10:15 am
Posted on 5/31/12 at 10:19 am to Antiheroaz
We know how to counter it now thoug. No one is there just wait till the timer goes down. We will ne fine if it happens again.
Posted on 5/31/12 at 10:26 am to Blitzed
Yeah. I'll be on tonight for sure. Might even hop on for a couple early am games before I go to work.
Posted on 5/31/12 at 10:45 am to Antiheroaz
quote:
People don't like showing up on screen. The old ones were much more stealthy.
I'm kind of one of those people
I hate showing up but love tossing that sensor. Maybe they could just nerd it a little.
Does going invis counter sensor grenades? I don't think they do but they should I feel like
Posted on 5/31/12 at 10:51 am to Gnar Cat21
Sensor grenade out...emp grenade follows. Problem solved?!
I'm getting on in a about 20min
I'm getting on in a about 20min
Posted on 5/31/12 at 11:12 am to Gnar Cat21
Cloaked does counter detection.
Posted on 5/31/12 at 11:21 am to Antiheroaz
I just have to go for the objectives even with randoms. I cant be that guy who I hate, who just lays back and watches as his team gets worked. Just cant be the guy who I bitch at, cuz someone else on the team might actually be trying.
Posted on 5/31/12 at 12:14 pm to Antiheroaz
I know when I am in the UAV if a recon class is sitting still then I cannot get the red-marker on them. I have to wait until they fire or move.
Posted on 5/31/12 at 12:22 pm to sbr2
Same thing. If you are a scout and you are detected when you go cloak you are undetected. Problem is that they see you hunkering down so its not like you are ok to just chill and vanish.
Posted on 5/31/12 at 2:20 pm to JAE20
Can any developer get a shotgun right?
A building complaint I have is how crappy some of the objective placements are on a few maps. The last one this morning on alpha is a prime example. The sensor was literally 30m from the spawn point and was detecting us for them the entire time. I wonder what idiot wrote the code for that great idea.
A building complaint I have is how crappy some of the objective placements are on a few maps. The last one this morning on alpha is a prime example. The sensor was literally 30m from the spawn point and was detecting us for them the entire time. I wonder what idiot wrote the code for that great idea.
Posted on 5/31/12 at 4:59 pm to JAE20
found this while looking for glitches and hackers Jae.....seem familiar?
LINK
shotguns are a problem. Granted this test has a non moving target but its the damage a distance that pisses me off. It shouldnt even reach the guy. Now move the test subject closer and obviously the damage HP goes up and you have a shotgun 1 shot kill effective at 60-90M. Hope they patch this when the give us the Gamestop map they promised
LINK
shotguns are a problem. Granted this test has a non moving target but its the damage a distance that pisses me off. It shouldnt even reach the guy. Now move the test subject closer and obviously the damage HP goes up and you have a shotgun 1 shot kill effective at 60-90M. Hope they patch this when the give us the Gamestop map they promised
Posted on 5/31/12 at 5:27 pm to Antiheroaz
I can't even describe the frustration that comes with this game when playing with randoms
Almost threw my controller through my tv screen
Almost threw my controller through my tv screen
Posted on 5/31/12 at 5:30 pm to Gnar Cat21
I always play a different game when you guys aren't on. frick randoms.
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