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re: Fall of 76
Posted on 7/6/20 at 6:49 am to LSU Coyote
Posted on 7/6/20 at 6:49 am to LSU Coyote
Yeah that was pretty funny. The pre order swag stuff had me rolling.
Posted on 8/8/20 at 4:34 pm to Master Guilbeau
Didn't look hard for the original thread.
But to anyone playing, are you running Bloodied and how do you feel about the nerf?
Bethesda really is a POS company. Always sneaking in shtt at the last minute because they know the community would leave if on TOS.
But to anyone playing, are you running Bloodied and how do you feel about the nerf?
Bethesda really is a POS company. Always sneaking in shtt at the last minute because they know the community would leave if on TOS.
Posted on 8/8/20 at 5:55 pm to LSU Coyote
quote:
are you running Bloodied and how do you feel about the nerf?
I run bloodied on both my accounts. Bloodied sniper on one and bloodied heavy guns on the other.
Didn't realize there was a nerf? After a quick Google search didn't find anyone talking about it
Posted on 8/8/20 at 6:39 pm to hawgfaninc
Healing in Bloodied, not so much damage.
Posted on 8/8/20 at 7:00 pm to LSU Coyote
Dumb
I've got a second Xbox set up with another character subscribed to fallout 1st.
Gives me two more free movable fast travel spots, 150 extra script per day, an extra 800 lbs storage space (I use some of the characters on that account as mules with high strength to just carry stuff), while grouped with that character I can share perk cards that act like backpack mods freeing up perk points for other cards on my main character, increases the odds I get rare rewards during an event, and gives me a farm/water filter base freeing up building space for my main character.
Highly recommend it
I've got a second Xbox set up with another character subscribed to fallout 1st.
Gives me two more free movable fast travel spots, 150 extra script per day, an extra 800 lbs storage space (I use some of the characters on that account as mules with high strength to just carry stuff), while grouped with that character I can share perk cards that act like backpack mods freeing up perk points for other cards on my main character, increases the odds I get rare rewards during an event, and gives me a farm/water filter base freeing up building space for my main character.
Highly recommend it
This post was edited on 8/8/20 at 7:02 pm
Posted on 8/8/20 at 7:11 pm to hawgfaninc
quote:
Gives me two more free movable fast travel spots
Like I have my alt characters base on the white springs golf course and my main characters base in cranberry bog near scorch beast queen area. So I have a free fast travel spot close to the two main nuke zones.
When white springs is nuked I leave the server, then rejoin on my main character after the bomb drops and have a fast travel spot in the middle of the nuke. And I leave its fallout 1st camp just outside the raiders base up north.
Or you can put your alts base on resource nodes freeing your main character base to go elsewhere
This post was edited on 8/8/20 at 7:24 pm
Posted on 8/9/20 at 10:23 am to hawgfaninc
Ive been playing since day 1 so AMA lol. Ive got roughly 600 hours into it. 2 characters 1 level 137 i think thats PA melee, 2nd is level 227 thats bloodied explosive rifleman. Ive been trying so hard to get a BE handmade but cant roll one and no one will trade with me for it. frickers lol
At first right after release I was like wow ok this is way different but loving Fallout as much as i do i was committed to finishing it. It was average at best. Weird to have so little contact with other players and at first it was either o shite there is another player so run and hide. Or frick that guy im killing him lol. No in between.
There were many frick up update wise and it seemed like everytime and update came out a new issue arose from it aside from what the update "fixed".
But later on and especially wastelanders expansion, it really has developed into a solid fallout game. Seasons are welcomed change but honestly it feels like a daily thing i have to do to stay on pace to finish. Thank god they added more daily missions for more points so the days im not feeling it, ill log in do the super easy ones and log off. When i have more time or whatever ill make sure i get them all.
At first right after release I was like wow ok this is way different but loving Fallout as much as i do i was committed to finishing it. It was average at best. Weird to have so little contact with other players and at first it was either o shite there is another player so run and hide. Or frick that guy im killing him lol. No in between.
There were many frick up update wise and it seemed like everytime and update came out a new issue arose from it aside from what the update "fixed".
But later on and especially wastelanders expansion, it really has developed into a solid fallout game. Seasons are welcomed change but honestly it feels like a daily thing i have to do to stay on pace to finish. Thank god they added more daily missions for more points so the days im not feeling it, ill log in do the super easy ones and log off. When i have more time or whatever ill make sure i get them all.
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