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re: Devil May Cry 5 Thread

Posted on 3/9/19 at 11:26 am to
Posted by PEPE
Member since Jun 2018
8198 posts
Posted on 3/9/19 at 11:26 am to
I've completed normal and am into Son of Sparda, game plays much better on that difficulty as expected.

Combat is also way more rich now that basically everything is unlocked.

Like past DMC games, completing the missions is just the first step, and the long term replayability is trying to get higher rankings and beat higher difficulties and stuff.

quote:

Well he was talking about all the angels and demons and stuff and how it feels real modern and stuff and less...idk if the word is gothic, but somewhere around there.


DMC1 and 3 nail the tone I prefer for my DMC games, particularly DMC1. DMC3 recaptures the tone of DMC1 pretty well and introduces a bit more modern elements without them effecting the overall look and feel. They were legitimately creepy and foreboding and felt sinister.

DMC5 has awesome combat but still not a fan of the vibe they went for. Not enough for me to dislike the game though.

I would have liked to see more variety in the levels. Half the levels are in urban locations and the other half are in that tree thing and the tree ones all look very similar.
This post was edited on 3/9/19 at 11:34 am
Posted by CGSC Lobotomy
Member since Sep 2011
80462 posts
Posted on 3/9/19 at 1:27 pm to
For those of you who don't know who Nico's father is, he's the a-hole scientist with a stutter from DMC4 that Dante shoots in the head. (Agnus)

Apparently there was a lot of hit it and quit it going on in Fortuna.
This post was edited on 3/9/19 at 1:29 pm
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