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re: True/False - Horizon would have been a better game if it wasn't open-world
Posted on 4/19/17 at 10:14 am to sicboy
Posted on 4/19/17 at 10:14 am to sicboy
quote:
Then don't. This is all on you. Open world doesn't mean you HAVE to go crazy on exploring and sidequests. If the main story is your thing, then do that. To say something you voluntarily participate in detracts from the main game doesn't make sense to me. It's why I never bothered with the settlement crap in Fallout 4. I know I would have just bored myself to tears helping settlers and building my own place, effectively "ruining" the game for me. I ignored it, and the game was/is a blast.
It's a simple question addressing the allocation of resources. Why devote time/money to the most forgettable parts of the game when you could devote it to what you do best? Nobody is gonna remember finding that metal flower up in the snowy mountains or that vantage point in a tower. It's pure padding.
It needs more momenta like the escape section during the network takedown quest. Running/climbing while the Deathbringers unload on you. shite like that is what sticks.
This post was edited on 4/19/17 at 10:16 am
Posted on 4/19/17 at 10:17 am to Carson123987
quote:
Why devote time/money to the most forgettable parts of the game when you could devote it to what you do best? Nobody is gonna remember finding that metal flower up in the snowy mountains or that vantage point in a tower. It's pure padding
You won't remember it. Some of my favorite moments with Skyrim were just finding random caves/temples/strongholds and exploring/looting for no good reason. People get into that.
If you don't like open world games, just say so. The game sold like hotcakes. There was obviously a market.
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