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re: FF7 combat to feature dramatic changes
Posted on 7/31/15 at 9:10 am to oauron
Posted on 7/31/15 at 9:10 am to oauron
Lost Odyssey has a fairly traditional turn-based system. Regardless, why emphasize the change if it's such a minor tweak?
I know SE doesn't owe us jack shite but there's still a sense of ownership with FF7 being such an iconic game and all. It's a tough position for them to be in for sure.
Posted on 7/31/15 at 9:11 am to gamemc
With companies like Square you have to remember there is a language barrier too. So when they say drastic changes it may not be as drastic as we think when we hear those words.
Posted on 7/31/15 at 9:41 am to gamemc
quote:
Lost Odyssey has a fairly traditional turn-based system. Regardless, why emphasize the change if it's such a minor tweak?
Lost Odyssey isn't as traditional, because things can be queued over multiple turns and they have a wall system to protect the backrow.
Those types of changes are small, but they're fundamental changes with how the game works. As Gardoki said, Nomura isn't saying this in English, it's being translated the best they can. I would be very surprised if the combat looks like KH. I mean, they could still do it, but the comment saying you'll still recognize it means it's not changing completely.
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