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re: FF7 combat to feature dramatic changes

Posted on 7/31/15 at 9:10 am to
Posted by gamemc
Member since Jan 2013
913 posts
Posted on 7/31/15 at 9:10 am to


Lost Odyssey has a fairly traditional turn-based system. Regardless, why emphasize the change if it's such a minor tweak?

I know SE doesn't owe us jack shite but there's still a sense of ownership with FF7 being such an iconic game and all. It's a tough position for them to be in for sure.
Posted by Mr Gardoki
AL
Member since Apr 2010
27652 posts
Posted on 7/31/15 at 9:11 am to
With companies like Square you have to remember there is a language barrier too. So when they say drastic changes it may not be as drastic as we think when we hear those words.
Posted by oauron
Birmingham, AL
Member since Sep 2011
14515 posts
Posted on 7/31/15 at 9:41 am to
quote:

Lost Odyssey has a fairly traditional turn-based system. Regardless, why emphasize the change if it's such a minor tweak?

Lost Odyssey isn't as traditional, because things can be queued over multiple turns and they have a wall system to protect the backrow.

Those types of changes are small, but they're fundamental changes with how the game works. As Gardoki said, Nomura isn't saying this in English, it's being translated the best they can. I would be very surprised if the combat looks like KH. I mean, they could still do it, but the comment saying you'll still recognize it means it's not changing completely.
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