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re: Pillars of Eternity SPOILER thread
Posted on 4/8/15 at 8:03 pm to HeavyCore
Posted on 4/8/15 at 8:03 pm to HeavyCore
TLDR coming up.
I just finished the game, here are some things you should know. This was on easy mode.
-Pick a stat for each party member and focus on that, do not try to be a jack of all trades. I had a ton of conversation options I couldn't use because the trait wasn't high enough.
- Fill your party as soon as you can, things will be much easier.
- Crafting generally suck in this game, you can only craft pots, food, and scrolls and they all have such a short duration I didn't even mess with them.
-Enchanting is key to finishing the game, but do not enchant until you are near the end. To enchant weapons and armor will eat up the finite available mats and you cannot remove the enchantment. HUGE flaw in my book.
-Level cap is 12, once you are at this point you don't have to micro manage your party and you can beat anything with proper targeting order.
-HOLY shite use an enchanter, the songs they sing don't require an management at all, passive buffs.
-Money becomes a non issue in the last 1/4 of the game, I ended with like 80K unused, and probably another 80K in gear stored in my chest.
-There are certain party quests that you can't finish if that party member isn't in your group. I didn't finish one because I didn't want that party member in my group in act three.
-I had one quest I couldn't finish because of choices I had mad earlier in the game.
-Completing this game without looking up shite would take A LONG TIME, the quest text is very vague sometimes and there are some quests that require doing actions in a specific order.
I will come back and edit as I think of more. Bottom line I enjoyed the game and it was well done for an initial release.
I just finished the game, here are some things you should know. This was on easy mode.
-Pick a stat for each party member and focus on that, do not try to be a jack of all trades. I had a ton of conversation options I couldn't use because the trait wasn't high enough.
- Fill your party as soon as you can, things will be much easier.
- Crafting generally suck in this game, you can only craft pots, food, and scrolls and they all have such a short duration I didn't even mess with them.
-Enchanting is key to finishing the game, but do not enchant until you are near the end. To enchant weapons and armor will eat up the finite available mats and you cannot remove the enchantment. HUGE flaw in my book.
-Level cap is 12, once you are at this point you don't have to micro manage your party and you can beat anything with proper targeting order.
-HOLY shite use an enchanter, the songs they sing don't require an management at all, passive buffs.
-Money becomes a non issue in the last 1/4 of the game, I ended with like 80K unused, and probably another 80K in gear stored in my chest.
-There are certain party quests that you can't finish if that party member isn't in your group. I didn't finish one because I didn't want that party member in my group in act three.
-I had one quest I couldn't finish because of choices I had mad earlier in the game.
-Completing this game without looking up shite would take A LONG TIME, the quest text is very vague sometimes and there are some quests that require doing actions in a specific order.
I will come back and edit as I think of more. Bottom line I enjoyed the game and it was well done for an initial release.
Posted on 4/10/15 at 12:20 pm to DoUrden
If you don't like to micro get 3 tanks and the rest ranged. I say again use Enchanters, I have two and the passive buffs make up for not micro managing.
Posted on 4/22/15 at 12:05 am to DoUrden
quote:
Enchanting is key to finishing the game, but do not enchant until you are near the end. To enchant weapons and armor will eat up the finite available mats and you cannot remove the enchantment. HUGE flaw in my book.
I don't think you can do it with the lash enchant or the critter bonus enchant, but you can overwrite all the other enchants later if you need to. Exceptional will overwrite accurate, damaging, or fine enchants, and superb will overwrite the others, so there is no real need to not enchant a nice weapon that you like.
And the lower level enchants use completely different mats than the upper, so not like you are using ones you would need later. I'd definitely hold on to the lash and critter buff enchant mats though, since the plants can be tough to get.
I haven't quite finished yet, just hit Act 3, but it seems pretty reasonable with a decent party setup on normal mode.
I'd definitely say a chanter is a must have, as well as ciphers making your life really easy. Fighter tanks are the way to go, and barbarians are crazy good dps as well. Monks and Paladins seem pretty worthless. I'd definitely stack your group with gun toting people first time around, and the combo of gun users and the chanters gun boosting verse is deadly.
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