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Started By
Message
re: Clash of Clans: TD1 Clan War vs. Tapsilog ATBP - Enemy Clan Scouting Report
Posted on 4/23/14 at 10:21 am to tiger114
Posted on 4/23/14 at 10:21 am to tiger114
[Sway} 21/45
Aubie96
Sway is just a cluster frick. Exterior defenses and weak ADs. Another easy 3* IMO.
--cr5-- 22/45
Tiger114:
CC is in a tough spot to lure troops
Strong walls -- Would have to do some combo hogs/loons/drags/minions
Zero 260 23/45
Tiger114:
CC is in yop right corner. Doesn't even cover the bottom half of the base. Could attack from bottom and would be 1/2 way done before alerting the CC.
Torjacker 24/45
Lich 25/45
Kupao 26/45
kam0teking 27/45
trol 28/45
hailley 29/45
clOWN.ph 30/45
Aubie96
Sway is just a cluster frick. Exterior defenses and weak ADs. Another easy 3* IMO.
--cr5-- 22/45
Tiger114:
CC is in a tough spot to lure troops
Strong walls -- Would have to do some combo hogs/loons/drags/minions
Zero 260 23/45
Tiger114:
CC is in yop right corner. Doesn't even cover the bottom half of the base. Could attack from bottom and would be 1/2 way done before alerting the CC.
Torjacker 24/45
Lich 25/45
Kupao 26/45
kam0teking 27/45
trol 28/45
hailley 29/45
clOWN.ph 30/45
This post was edited on 4/23/14 at 2:03 pm
Posted on 4/23/14 at 10:21 am to tiger114
skye 31/45
Benlee 32/45
Tiger114:
Got an 87% 1*. Wizards in the CC. Not tough with a aerial attack. My dipshit balloons all converge on a wizard tower and tesla that took down about 8 loons in 3 seconds.
lorenz999 33/45
Katalyst 34/45
enzo 35/45
sam 36/45
trigah 37/45
Anjolie 38/45
Gorinemax 39/45
amduki 40/45
louie1222 41/45
Don:
easy balloon raid. take out two ADs on the left, or rage/heal the loons in there.
bring a couple giants/barbs and WB to pull CC. drop then at the top left T joint, along with the WB to bust the wall.
remember to drop a few troops on the exterior CC.
bring Minions/archers/wizards/witches in your attacking cc
Pheonixx 42/45
legion 43/45
aura 44/45
AusomeSoul 45/45
TigerRad wants this one. If he doesn't 3*, he wears a dunce cap until the next war.
Don:
this is an easy one.
to be attacked by our weakest base. will utilize giants/healers/archers. balloons is also an option but unnecessary
- lure cc troops at the bottom right with barbs or 1 giant. then release barb or archer at top right builder hut to get cc troops away. kill cc troops.
- drop 1 archer at the other two builder huts to assure 3*
- drop all giants away from top right wall closest to ad, then WBs.
- you can use rage spell to quickly move the giants to the AD.
- release healer after AD is down.
- let giants clear some space then release archers in a wave along the same side the giants entered. save 5-10 archers
- after all mortars are down release last 5-10 archers at the bottom of the base to get the outlying walls.
Notes: Barbs and goblins could also be a good option since there are no walls to cross internally.
if want to use loons then take out AD with Giants. release all loons.
Benlee 32/45
Tiger114:
Got an 87% 1*. Wizards in the CC. Not tough with a aerial attack. My dipshit balloons all converge on a wizard tower and tesla that took down about 8 loons in 3 seconds.
lorenz999 33/45
Katalyst 34/45
enzo 35/45
sam 36/45
trigah 37/45
Anjolie 38/45
Gorinemax 39/45
amduki 40/45
louie1222 41/45
Don:
easy balloon raid. take out two ADs on the left, or rage/heal the loons in there.
bring a couple giants/barbs and WB to pull CC. drop then at the top left T joint, along with the WB to bust the wall.
remember to drop a few troops on the exterior CC.
bring Minions/archers/wizards/witches in your attacking cc
Pheonixx 42/45
legion 43/45
aura 44/45
AusomeSoul 45/45
TigerRad wants this one. If he doesn't 3*, he wears a dunce cap until the next war.
Don:
this is an easy one.
to be attacked by our weakest base. will utilize giants/healers/archers. balloons is also an option but unnecessary
- lure cc troops at the bottom right with barbs or 1 giant. then release barb or archer at top right builder hut to get cc troops away. kill cc troops.
- drop 1 archer at the other two builder huts to assure 3*
- drop all giants away from top right wall closest to ad, then WBs.
- you can use rage spell to quickly move the giants to the AD.
- release healer after AD is down.
- let giants clear some space then release archers in a wave along the same side the giants entered. save 5-10 archers
- after all mortars are down release last 5-10 archers at the bottom of the base to get the outlying walls.
Notes: Barbs and goblins could also be a good option since there are no walls to cross internally.
if want to use loons then take out AD with Giants. release all loons.
This post was edited on 4/23/14 at 9:42 pm
Posted on 4/23/14 at 11:02 am to tiger114
Miguel has exterior facing ADs. Archers, BK, and a loon/minion attack will 3* him.
Sway is just a cluster frick. Exterior defenses and weak ADs. Another easy 3* IMO.
Sway is just a cluster frick. Exterior defenses and weak ADs. Another easy 3* IMO.
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